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StevenForbes
Friday, January 23, 2009, 02:37 PM
And here it is, folks. The inaugural column of The Proving Grounds. Harry Durnan, our own harryd, was first to send in a script, and as such, he's first to feel the lash...um, I mean, the first to be edited by yours truly! Let's give him a big round of applause!

Harry listened, followed the few rules I set down, and thusly, is here to pit his script against my editing might! Let's see how he fares!

“A Knight's Dream”
By: Harry Durnan


Page One (three panels) (Good. Tell me, Harry, do you write the panel descriptions on the page first, and then go back and put in the number of panels, or do you put in the number of panels and go back and correct it if necessary? Personally, I write the panel descriptions first, and usually forget to put the number of panels up here.)

Panel 1. A large and dimly lit audience chamber. An elderly man in dark robes, Xebec, kneels in strained humility before a raised stone platform. Seated on the platform above him, looking down in judgment, are four robed humanoid beings. Each is made up from a different element: a man made of fire with an angry expression, The Icon of Fire; a man made up of rocks with a stern expression, The Icon of Earth; a woman made of water with a wry grin, The Icon of Water; and a woman made up of air with a bored expression, The Icon of Air. (Good descriptions, the only thing I'm going to take you to task on is the Icon of Air. If air is translucent [a hoity-toity word for invisible], how are we going to see anything? Hopefully, these character designs will be worked out with your artist beforehand. And to be completely correct, you should have separated them with semicolons. The reader's won't see the script, so it's mostly fine.)

1 CAP:
The Wizard's High Council. Once men and women, transformed long ago through powerful magics into something more.

2 CAP:
And despite my status as an Archmage, here I grovel. One of their best begging for secrets like a novice.

Panel 2. A view of the council with focus on the Icon of Earth & Icon of Air. (No. If your establishing shot is to be taken literally, then they're seated as such: Fire, Earth, Water, Air. You cannot have a panel focusing on these two without showing Water in the middle. Make up your mind, or your artist is going to make it up for you.)

3 THE ICON OF EARTH:
The council has considered your request Archmage Xebec—

4 THE ICON OF AIR:
--and it is the decision of this council that your request be denied.

Panel 3. A close up of Xebec, his veneer of humility slipping into anger. (Is his head still bowed, or is it up? If it's bowed, that might be a little difficult to show. How long is his hair? Is it framing his face? Is this a side view of the beginnings of a sneer? What? The clearer it is in your head, the clearer it will be for the artist, otherwise, they'll just make their own decisions.)

5 THE ICON OF WATER (OP):
The magics that you have requested are forbidden for a reason. CAP: How dare they condemn me so?

6CAP:
How dare they condemn me so? THE ICON OF WATER (OP): The magics that you have requested are forbidden for a reason.(See what I did here? I rearranged the words. They're decent enough, but were in the wrong place. You want the Icon to speak first, and then have him talk about being condemned. The numbers you have here are for the letterer, so they know who speaks first. It will tell them where to place the bubbles or captions in reading order. This order is better than your original order, because it makes more sense.)





Page Two (Four Panels) (tsk tsk. Page breaks, not carriage returns or tabs to get there, Harry. Whenever you start a new page of script, put in a page break.)
Panel 1. A view of the council with focus on the Icon of Water. (I imagine them sitting in a row, or maybe a semi-circle. How are you going to focus on just one without moving the camera too much? It may be better to say that this is a view of the council, and the Icon of Water is speaking. That should let the artist know to open that Icon's mouth. If there's anything I hate, I hate seeing balloons coming out of closed mouths.)

1 THE ICON OF WATER:
While you may be a brilliant wizard, we feel this is not justification enough to grant you access to them. We feel you are not ready--

Panel 2. Xebec has risen to his feet in anger before the council. (I understand, but I think this panel is weak. And you have a small problem. Space and speaking. You're intimating that you want both Xebec and the council in this panel. Small intimation, but it's there. However, he's been kneeling before a raised platform. Now, if he's your focus, and he speaks, you're forcing the letterer to put a long tail on the Icon in order to get under Xebec's. It would be better to focus on Xebec, probably from the pov of the council, and then you don't have to worry so much about the space and speaking. Right now, I'm seeing it as either a side view or a ¾ view of both Xebec and the council, with the main focus on Xebec. If you change the pov and pull back some in order to show a little of the council, you'll have a bigger impact with the panel. Either that, or have a close-up of Xebec, and cut the council out of it totally, putting the speaking Icon off panel.)

2 XEBEC (BURST):
Not ready?!
3 ICON OF FIRE:
Do not forget to whom you are speaking! (Good placement here. You're just off on your panel layout.)

Panel 3. A door opens in the back of the chamber, light shines brightly outside, but does little to lighten the interior of the chamber. Xebec has managed to resume his look of humility and bows to the council. (This is a weak panel. What does the open door signify? I don't think it's important here. Convince me otherwise.)

4 XEBEC:
Of course Forgive me, my lord. Thank you for hearing my plea. (This change is better. It shows contrition, even if it's fake. I also think it would work better if this were broken into two bubbles.)
5 CAP:
Truly, I expected as much from these arrogant fools.

Panel 4. Xebec stalks into a bright stone hallway, anger clearly shown on his face. Other men and women in robes are walking along the hall. The crowd is mostly young adults or college aged, students learning magic. A younger man and woman talk while a middle aged man looks at them sternly from across the hall, a few are immersed in studying tomes, and some are just passing through. In the background crowd Pell strides down the hall with Azziz following him weighed down by a stack of papers. (Besides Xebec walking, what does any of this have to do with anything?)

6 CAP:
This will not end here. What has been done once can be done again. These fools will only have themselves to blame for what is to come--
7 CAP:
--for what I must do.
Page Three (three panel)(again, you need a page break inserted here. I know how it looks in the column. Trust me, insert a page break here.)

Panel 1. A young man, Pax, with dusty patches of brown dirt on his clothes leans against a wooden fence staring wistfully at something off panel. There is a wooden bucket resting in the dirt near his feet. (Where are we? You changed the location, but didn't establish the scene. Day or night? What's the weather like? And why is this person important enough to warrant a panel?)

1 PAX (small):
Sigh.

Panel 2. A view of a castle courtyard, stone walls are decorated with green banners bearing a stylized brown deer. In the back of the courtyard Pax is leaning against the fence which surrounds the stables. Also in the background an older man, Marcus, draws water from a well. An elderly servant grooms a horse back within the stables. Pax is watching a young well-dressed man, Jonathan, dueling against a gray haired man. They are practicing using swords made from wood strapped together with leather and defending themselves with iron shields. A crowd of well-dressed nobility stands to one side of the duel. In the middle of the crowd is a thin man who is clearly more important than the rest, Lord Hadley. The others give him room, but are watching him if not the duel. (This is a little much for this panel. This feels cramped. A fence within a courtyard, stables, and practicing? Look up the word “courtyard” and tell me what you find. Unless this is a very small castle, this is way too much for this panel.)

2 CAP:
Castle Ottenbach in the lands of Hadley. A small, but prosperous kingdom. One amongst a sea of equally small human kingdoms that dot the eastern end of the continent. (you've now switched voices from Xebec to a Narrator. I'm not comfortable with it. Let the letterer know, if nothing else, that this should be colored differently. If it's b/w, this needs to be in a different font. Personally, I'd rather you had only one voice in the caption. Think about keeping the Narrator, if it's important, and changing Xebec's captions to the evil though balloon.)

3 MAN IN CROWD ONE:
Get him ,Sir Jonathan!

4 MAN IN CROWD TWO:
Well struck, Sir Jonathan! (Don't forget your comma's. Make my job easier.)


Panel 3. Another view of the courtyard. Jonathan takes a mighty swing at his instructor as the crowds applaud. Pax watches in the background as Marcus walks over towards the stables. (No. You're cramping yourself again. This panel won't work the way you want it. This will be impossible to draw. I want you to thumbnail this and show it to me. I'm not interested in your lack of drawing skill. I want to see how you think this should be laid out.)

5 PAX (thought):
Bah, I could do that better than him. He's going to get his head cracked open at the tournament. If only I could enter...












Page Four (five panels) (page break)

Panel 1. Marcus has come up behind Pax and smacks him upside the back of the head. The elderly servant grooming a horse in the background laughs at the sight. (If the groom is laughing, he needs to have said something. A small “heh” would work wonders. Or a smirk, if you don't want him to have a speaking part.)

1 MARCUS:
Pax! Quit your daydreaming, Son, and help your old man water the horses. (Comma, capitalization.)

Panel 2. Pax rubs the back of his head with one hand while picking up the bucket that had been near his feet.

2 PAX:
Coming Dad. (No need for him to name his father. It's already been done when he called him “son”. This makes “dad” redundant.)

3 ELDERLY SERVANT:
Good one, Marcus! (Where did the servant come from? Are we talking about the groom? No matter who this person is, they need to be put in the panel description. However, this dialogue is a waste of space. What does it do to push the story forward?)

Panel 3. The elder swordsman bows to Jonathan, their practice having ended. (This is a mini-change of scene. I'm not happy with it. You're all over the place, Harry. This needs to be tighter. Finish one scene before skipping to the next. Either follow Pax, or follow the practice session. Don't split the difference.)

4 ELDER SWORDSMAN:
Well done! Your training is coming along well nicely. I'm sure you'll fare well at the tournament. (Try not to double words close together like that. As a writer, you have a thesaurus. Use it.)

Panel 4. Jonathan wipes sweat from his brow and looks over at Lord Hadley. (Don't forget your period at the end of sentences. What's worse, though, is that this is a moving panel. Pick a single action and stick to it.)

5 JONATHAN:
Of course I will. Isn't that right, Father? (Comma, capitalization.)

Panel 5. Lord Hadley stands among the crowd waving off the question. The crowd agrees vigorously, trying to curry favor.

6 LORD HADLEY:
Yes. I'm sure you'll represent the Hadley line admirably.

7 MAN IN CROWD ONE:
Absolutely, Lord Hadley!

8 MAN IN CROWD TWO:
Of course, Lord Hadley! (I'm not overjoyed with either of these lines. Very false and hollow.)









Page Five (five panels) (page break)

Panel 1. Pax and Marcus draw water from the well. Pax glares over towards Jonathan while he works. (again, you've split the difference. Yes, it was on a different page, but this needs to be rearranged a little. In order to keep this relevant, try this: have Pax and Marcus walk past the practice, keeping them in view as the others speak. This keeps you on course, without having to do too much rearranging. You're already going to be laying out this location differently. Why make more work for yourself?)

1 MARCUS:
Keep sulking like that and you won't even get to see the tournament...

Panel 2. Pax looks up at Marcus in surprise.

2 PAX:
You mean...?

3 MARCUS:
That's right! Lord Hadley is going to need a couple servants to go with him--

Panel 3. Marcus proudly points his thumb at his chest as he and Pax start back toward the stables.

4 MARCUS:
--and your old man managed to get the job. If you behave for the next couple of days, you can come along. (Commas. You seem to like run-on sentences.)

Panel 4. Pax cheers and slightly spills the water he's carrying as he runs slightly ahead of Marcus back towards the stables. (Have you ever carried a bucket of water? The wooden bucket itself weighs about five pounds, because it has to be sturdy. Add a few gallons of water to it, and have it be unweildy, and he's not going to be running far. And what's he running for, anyway? Excitement? Doesn't make much sense. Have him be grateful, sure, but don't have him run with a bucket of water.)

5. PAX:
I can't wait to see all the knights and dueling!

Panel 5. Pax, still exuberant, runs into the stables with a huge smile on his face.

6. MARCUS (op):
Calm down! You're still going to have to help me while we're there!

And here we are, at the end of the passage I've chosen to edit.

Let's talk about something I didn't mention in my edits, because I wanted to see if he would be doing it later. He didn't, and because of that, this is a failure.

By the way, I usually make notes at the end of scripts I've edited, giving my overall thoughts and noticing trends and such. So, no, this isn't weird.

Quick note on the colors: Red is what I've added, and the gray is what I've deleted. There's no strikethrough here, which is frustrating, so I'm doing it with colors. We'll both get used to it.

Okay, basically what we have here is a writer who has failed to remember their audience. Except for Johnathan, there is nowhere in these five pages of script that names a character where people will know it. That, Harry, is horrible. You had more than ample opportunity in several places in the script to name the characters in a place where a reader could see it. It actually took another scene change and up to page 8 (!) to actually get someone's name in there. Horrible.

What I want you all to understand is this: when dealing with a new title, new characters, and new setting, you want to get a character's name used as soon as possible. When you name a character, you make a connection between that character and the reader. The sooner you make that connection, in a non-forced manner, the better off you'll be.

There are multiple ways to go about it. You could be ham-handed and start slapping captions all over the place with names in them. Do that, though, and I'll call you on it. The best way is through dialogue. It has to sound natural in order to work, though. The more natural it is, the more memorable it will be. Remember, this is our first introduction to the characters. Make it memorable.

This is easiest done with an introductory character. This character, for all intents and purposes, is us. They're exploring, finding out things at the exact time we are. Their reactions are our reactions. The hero's journey: Rand al'Thor of the Wheel of Time series, or Jim McCarthy of the War Against the Chtorr series [two series I've been re-reading recently]--these characters are letting us learn as they are, and through them, we're able to get a handle on the world.

To bring it back to comic books, and to use a master of the form, consider Top 10 by Alan Moore. His introductory character is Toybox. Through her, we begin to learn a lot about the universe they inhabit. Alan then passes off the point of view like a baton as we follow people in and out of the narrative. Toybox and another character pass Girl 6 and her partner as they talk, and while we were following Toybox before, we're now following Girl 6 and the conversation she's having. It was done with masterful effect there, and was also used well in some tv shows that don't come to mind right now. I want to say Hill Street Blues or some other cop show, but I'd be showing my age...

No, I'm not saying you have to use an introductory character here. I'm saying that it might help. Just don't forget to name them where a reader can see it.

The dialogue is mostly serviceable, but could definitely use a polish. Every line of dialogue has to do one of two things: push the story forward, or reveal character, preferably both. For right now, if it doesn't do one or the other, it's useless and a waste of space. Yes, you have some fat that needs to be trimmed here. The biggest trend with the dialogue I've seen are the run-on sentences. Know when to put a comma. Know when to leave it out. I've seen horrible dialogue, and this isn't it. Wooden, yes, but serviceable.

Now, remember what I said about dialogue. It's the only thing in the script that is truly dictated by someone's personal taste. It's really the only part of YOU that the reader is going to see. They're not seeing your panel descriptions. They don't know how cleverly you laid something out. They're seeing the artist's interpretation of your script. The only thing that is truly you [or as close as possible] are the words that they read. That's it. The more realistic your dialogue, the better off you are.

Now, I'm going to guess that you read some of this aloud, and liked it. I'm also going to guess that you read other parts aloud, and weren't happy with the results, but couldn't think of anything better. You knew it was wooden, but couldn't come up with a better alternative. If we were working on this together, I'd lead you across those rough spots into a polished shine, and because you learned it yourself, you'd be less likely to make the same mistake twice. This is why I don't like changing dialogue myself. I'd rather the writer learn a different way than for me to do the work for them.

You also have a problem knowing what can and cannot be drawn, or just have trouble seeing it in your head. That's fine. That will come over time. I implore you, though, to try to see the panel in your head, or else, to draw it up to see if it works. You don't have to have talent for this. This is for you, to see if it works or not.

And you know what? I'm pretty good. I just saw the pages that the artist did, and some of them are right on the money about what I said with the views and panel makeups. I laughed out loud when I saw some of the panel layouts, because I called them specifically. That's funny. Here are links to the pages:

http://i99.photobucket.com/albums/l...ry_d/BL0101.jpg

http://i99.photobucket.com/albums/l...ry_d/BL0102.jpg

http://i99.photobucket.com/albums/l...ry_d/BL0103.jpg

Overall, it wasn't horrible. Definitely needs work, but not horrible. Congratulations [and thank you] for not making me cringe! You're on a good path. Keep it up!

And that, ladies and gents, is everything I have for this passage. Not too painful, was it?

I'd like to thank Harry once again for being first.

Next week will be Dan Potter, our own Pounce!

See you then!
___________________________
The Proving Grounds lives and dies by your participation. Send your scripts to Stevedforbes@projectfanboy.com. Just read the rules first.

SebastianPiccione
Friday, January 23, 2009, 06:27 PM
Nice Job, Harry!

Nice work, editing there, Sweeney To-- er, Forby. Sorry, all that red on the page got me confused! :p

I only disagree with one piece of advice you gave him. And it's a tiny, piece, at that.


Coming Dad. (No need for him to name his father. It's already been done when he called him “son”. This makes “dad” redundant.)

I actually disagree (slightly) with both of you.

I think renaming Dad is fine, as long as he doesn't say "dad", but "Father" instead. It works in this fantasy/medieval setting.

In fact, he used "Father" later on, and you were fine with it, just fixing his lack of capitalization.

Oh, and the links to the pages lead to "This image has been moved or deleted" tags.

StevenForbes
Friday, January 23, 2009, 08:10 PM
Nice Job, Harry!

Nice work, editing there, Sweeney To-- er, Forby. Sorry, all that red on the page got me confused! :p

I only disagree with one piece of advice you gave him. And it's a tiny, piece, at that.



I actually disagree (slightly) with both of you.

I think renaming Dad is fine, as long as he doesn't say "dad", but "Father" instead. It works in this fantasy/medieval setting.

In fact, he used "Father" later on, and you were fine with it, just fixing his lack of capitalization.

Oh, and the links to the pages lead to "This image has been moved or deleted" tags.

Sweeny Todd... Hopefully, the Ben Kingsley version. I'm not much fer singin'.

Anyway, the reason I corrected the first Dad and not the second Father was because the first was right on top of him being named Son. It sounded forced to me, because it was right up against it. The second one is someone totally different speaking, and it doesn't follow hard upon anything.

Picture it as you talking to your wife.

"Sebastian, come along!"

"On my way, Daphne."

Forced and unnatural. (And no, I don't know/remember your wife's name.) Now, replace the names with "husband" and "wife," and it gets even worse. There's no need to reinforce the relationship there. Hence, the redundancy.

As for the links... Nothing I can do about that. It's working at Digital Webbing (http://www.digitalwebbing.com/forums/showthread.php?t=136326).

SebastianPiccione
Friday, January 23, 2009, 08:43 PM
Oh, I agree. It IS redundant. I'm just saying, that in period pieces and the fantasy genre, specifically; it is often accepted (and even expected) to have the characters address each other as such.

In fact, in many old world (European) countries at that time (medieval) it was a beating-worthy offense to FAIL to address your father as either "Father", or "Sir", each and EVERY time you addressed him.

So, while YES, it does sound unwieldy and cumbersome, it would still be correct within this particular piece.

Either way, I wouldn't have him call his Father "dad".

And, yes, Angie would totally kill me if I ever called her "Daphne".
:D

Pounce
Friday, January 23, 2009, 09:46 PM
Next week will be Dan Potter, our own Pounce!

See you then!


meep! I see my future now and it is RED.

Dan

StevenForbes
Friday, January 23, 2009, 10:59 PM
I guess we'll see, won't we?

harryd
Saturday, January 24, 2009, 12:13 AM
Just got home from work and started reading through the editing.
First off, I'll fix the links.. looks like you cut and pasted what is displayed on the DW forums instead of copying the full underlying link. Actually looks like I can just display the images on here:

How page 1 turned out:


Page 2:


Page3:


I'll post another reply once I get read through the editing notes fully a few times!

- Harry Durnan

harryd
Saturday, January 24, 2009, 02:05 AM
First off, I want to thank Steven for taking the time to read through and edit some of my ametuer script. I'll try not to be too defensive about any aspects of it, as I am aware that there is a lot of room for improvement in my writing.

Ok, a little preface about the script itself. It was my first attempt at doing a comic book script, and the formatting was based off of reading Dark Horse's script guidelines on their submission information. I hadn't read Bolts & Nuts yet... or McCloud's Understanding Comics and Writing Comics. There also was a good bit of side discussion and character design work outside of the script between myself and the artist.

Now to answer some of the questions posed in the editing (at least the ones that I think are not rhetorical) or just reply to some of the comments:

Page one:
When writing, I tend to write out the panels and then go back and put in the number of panels whenever I finish a page. I also try to leave a blank () when I start a new page, so at the end of a writing session I can scan back through to see if I missed putting in any panel counts.

Page 1, Panel 1:
Getting a character designed for a "woman made of air" is definitely an interesting challenge. I like how it came out. I am a little confused by the semi colon comment, as there are semi colons separating the list of characters. Are they in the wrong spot?

Page 1, Panel 2:
The initial listing being inconsistent with, what I later decided for placement, is a newbie mistake on my part. Thanks for pointing it out.

Page 1, Panel 3:
True, that reordering is much better. Heh, another reason why everyone should get an editor to read over their work.

Page 2:
Fair enough... at least I started each new page on a new page!

Page 2, Panel 2:
I originally was thinking of this as a side view shot of them all, but the artist actually went for a POV from behind the council which works pretty well, and is what you suggested.

Page 2, Panel 3:
The door opening was meant to signify a dismissal of Xebec. Perhaps breaking up Xebec's line a bit and adding a more clear dismissal before the "Thank you" portion of his dialogue. The "Forgive Me" is a nice touch up too.

Page 2, Panel 4:
It's meant to give a bit more information about the world, and a brief background introduction of some minor characters. I may have gone a bit overboard on detailing out the scene.

Page 3, Panel 1:
Another good point, and newbie mistake on my part. I did forget to specify the time of day with a new outdoor scene. This character is meant to be the protagonist, which is why he's given his own panel.

Page 3, Panel 2:
True, I probably should have just used a full page to display the busy scene I had in mind and then broken it down into sections in the proceeding pages.
The switch of narrative voice is something I'm aware of, though it does bring up a good question of how do you display different narrators in a script? If it ever makes it to a letterer, I'll be sure to let him know.

Page 4, Panel 1:
Fair point, perhaps chuckles might have been a better word in the panel description. That or I'll add in a "Ha, ha!" or something to that effect.

Page 4, Panel 2:
The Elderly Servant is the groom, he calls Marcus by name because it was a convenient way for me to actually give the character's name to the reader.

Page 4, Panel 4:
Gah, another classic newbie mistake, the moving panel. It can be cleaned up a bit into: "Jonathan stands looking towards his father, with one hand raised to his brow to wipe away sweat."

Page 4, Panel 5:
Heh, well, the false & hollow lines are coming from false & hollow people. They're meant to come off as hollow, sychophantic agreement.

Page 5, Panel 3:
It's not that I like run-on sentences, I just hate commas! I do have a bad tendency to run on, and when I originally wrote this my comma use was pretty awful. I hope that I've gotten a tiny bit better in the time since I originally wrote this. More of an issue, is my seeming inability to accurately proof read my own work. I think it's a common problem, but I do have a hard time not skimming over my own work when I try to proof read it.

Page 5, Panel 4:
Yes, that panel description could use some clean up. He's meant to be excitedly celebrating.

Final Notes:
I disagree on the assertion that I didn't name characters for the readers to see. Page 4, panel 1, Marcus calls his son by his first name so the readers can see it. Page 4, panel 2, I actually added the Elderly Servant line to attach a name to Marcus. Maybe it's a bit too forced, but that's a different issue.

I do agree that my dialogue needs work and not just grammatically. I do consider myself to be an aspiring writer or a wanna-be writer... hopefully my dialogue and panels will get better as I do more writing. Again, thank you for taking the time to do some editing on my script. As I've mentioned elsewhere, I do wish I had read Bolts & Nuts before I dove into starting first comic project.

- Harry Durnan

StevenForbes
Saturday, January 24, 2009, 10:51 AM
I'll address the comments in a while, but I was wondering if the red was too hard on the eyes. I think it is, but I want others' reactions before I change it.

harryd
Saturday, January 24, 2009, 03:19 PM
I didn't think it was too bad, though you should try some different shades and see if there's something that you like better. Of course, you don't want to use something too light. - Dark Olive Green might work or the Dark Red, they're a little darker and still fairly legible.

- Harry Durnan

SebastianPiccione
Saturday, January 24, 2009, 06:47 PM
Stick with the Red, Froby. If you use 75% of the colors that Harry played with in his response, my colorblind eyes won't see 'em.

I had to highlight his post to read that stuff.


This world is really REALLY no designed for the chromatically challenged.

harryd
Sunday, January 25, 2009, 05:22 PM
Well, I did a once over yesterday and fixed up some of the errors pointed out by in the editorial review. Here's a corrected version of the first five pages, hopefully I didn't add in too many new errors reworking it. I'll add in some notes about what was changed just so it's clearer:


Page One (three panels)

Panel 1. A large and dimly lit audience chamber. An elderly man in dark robes, Xebec, kneels in strained humility before a raised stone platform. Seated on the platform above him, looking down in judgment, are four robed humanoid beings. Each is made up from a different element: a woman made of water with a wry grin, The Icon of Water; a man made up of rocks with a stern expression, The Icon of Earth; a woman made up of air with a bored expression, The Icon of Air; and a man made of fire with an angry expression, The Icon of Fire.

Fixed the order in the above panel to match the intended seating order.

1 CAP (Xebec as narrator):
The Wizard's High Council. Once men and women, transformed long ago through powerful magics into something more.

Added in clarification of narrative voice.

2 CAP (Xebec as narrator):
And despite my status as an Archmage, here I grovel. One of their best begging for secrets like a novice.

Panel 2. A view of the council with focus on the Icon of Earth & Icon of Air.

3 THE ICON OF EARTH:
The council has considered your request Archmage Xebec—

4 THE ICON OF AIR:
--and it is the decision of this council that your appeal is denied.

Panel 3. A close up of Xebec, his veneer of humility slipping into anger.

Left unchanged since it is already drawn. Granted, more details here wouldn't hurt.

5 THE ICON OF WATER (OP):
The magics that you have requested are forbidden for a reason.

6 CAP (Xebec as narrator):
How dare they condemn me so?

Dialogue switched to be in the correct order.

Page Two (Four Panels)
Panel 1. A view of Icon of Water speaking.

Already fixed by the artist, but rewritten anyhow to make it more accurate.

1 THE ICON OF WATER:
While you may be a brilliant wizard, we feel this is not justification enough to grant you access to them. We feel you are not ready--

Panel 2. Xebec has risen to his feet in anger before the council.

2 XEBEC (BURST):
Not ready?!

3 ICON OF FIRE:
Do not forget to whom you are speaking!

Panel 3. A door opens in the back of the chamber, light shines brightly outside, but does little to lighten the interior of the chamber. Xebec has managed to resume his look of humility and bows to the council.

4 XEBEC:
Forgive me, my lord.

5 THE ICON OF EARTH (OP):
This hearing is adjourned.

6 XEBEC:
Thank you for hearing my plea.

Fixed up the dialogue a bit... hopefully.

7 CAP (Xebec as narrator):
Truly, I expected as much from these arrogant fools.

Panel 4. Xebec stalks into a bright stone hallway, anger clearly shown on his face. Other men and women in robes are walking along the hall. The crowd is mostly young adults or college aged, students learning magic. A younger man and woman talk while a middle aged man looks at them sternly from across the hall, a few are immersed in studying tomes, and some are just passing through. In the background crowd Pell strides down the hall with Azziz following him weighed down by a stack of papers.

6 CAP (Xebec as narrator):
This will not end here. What has been done once can be done again. They will only have themselves to blame for what is to come--

7 CAP (Xebec as narrator):
--for what I must do.

Page Three (three panel)

Panel 1. Ona a bright sunny day, a young man, Pax, with dusty patches of brown dirt on his clothes leans against a wooden fence staring wistfully at something off panel. There is a wooden bucket resting in the dirt near his feet.

1 PAX (small):
Sigh.

Panel 2. A view of a castle courtyard, stone walls are decorated with green banners bearing a stylized brown deer. In the back of the courtyard Pax is leaning against the fence which surrounds the stables. Also in the background an older man, Marcus, draws water from a well. An elderly servant grooms a horse back within the stables. Pax is watching a young well-dressed man, Jonathan, dueling against a gray haired man. They are practicing using swords made from wood strapped together with leather and defending themselves with iron shields. A crowd of well-dressed nobility stands to one side of the duel. In the middle of the crowd is a thin man who is clearly more important than the rest, Lord Hadley. The others give him room, but are watching him if not the duel.

2 CAP (Plain Narration):
Castle Ottenbach in the lands of Hadley. A small, but prosperous kingdom. One amongst a sea of equally small human kingdoms that dot the eastern end of the continent.

Panel 3. Another view of the courtyard. Jonathan takes a mighty swing at his instructor as the crowds applaud. Pax watches in the background as Marcus walks over towards the stables.

3 MAN IN CROWD ONE:
Get him, Sir Jonathan!

4 MAN IN CROWD TWO:
Well struck, Sir Jonathan!

5 PAX (thought):
Bah, I could do that better than him. He's going to get his head cracked open at the tournament. If only I could enter...

Page Four (five panels)

Restructured the panel sequence so point of view skips less.

Panel 1. The elder swordsman bows to Jonathan, their practice having ended.

1 ELDER SWORDSMAN:
Well done! Your training is coming along nicely. I'm sure you'll fare well at the tournament.

Panel 2. Jonathan looks over towards Lord Hadley, as one hand is raised to his forehead to wipe away sweat.

Reworded the panel to, hopefully, stop it from being a moving panel.

2 JONATHAN:
Of course I will. Isn't that right, Father?

Panel 3. Lord Hadley stands among the crowd waving off the question. The crowd agrees vigorously, trying to curry favor.

3 LORD HADLEY:
Yes. I'm sure you'll represent the Hadley line admirably.

4 MAN IN CROWD ONE:
Absolutely, Lord Hadley!

5 MAN IN CROWD TWO:
Of course, Lord Hadley!

Panel 4. Marcus has come up behind Pax and smacks him upside the back of the head. The elderly servant grooming a horse in the background laughs at the sight, pointing towards Pax.

6 MARCUS:
Pax! Quit your daydreaming, and help your old man water the horses.

Reworded the dialogue a bit.

7 ELDERLY SERVENT
Ha, Ha!

Added some laughter dialogue.

Panel 5. The elderly servant calls over to Marcus, who grins and has a hand raised waiving to the servant in acknowledgement. Pax rubs the back of his head with one hand while picking up the bucket that has been resting near his feet.

8 ELDERLY SERVANT:
Good one, Marcus!

9 PAX:
I'm coming, I'm coming...

Reworded the dialogue a bit.

Page Five (five panels)

Panel 1. Pax and Marcus draw water from the well. Pax glares over towards Jonathan while he works.

1 MARCUS:
Keep sulking like that and you won't even get to see the tournament...

Panel 2. Pax looks up at Marcus in surprise.

2 PAX:
You mean...?

3 MARCUS:
That's right! Lord Hadley is going to need a couple servants to go--

Panel 3. Marcus proudly points his thumb at his chest as he and Pax start back toward the stables.

4 MARCUS:
--and your old man managed to get the job. If you behave for the next few days, you can come with me.

Panel 4. Pax celebrates, slightly spilling the water he's carrying. He is slightly ahead of Marcus as they head back towards the stables.

Tried to fix up the panel description a bit, to make it clearer.

5. PAX:
I can't wait! All the knights and duels!

Reworded this dialogue a bit, still not sure I'm happy with it, but it seems a like this might be an improvement over the last version.

Panel 5. Pax, still celebrating and spilling water, heads into the stables with a huge smile on his face.

Again, tried to fix up the panel description a bit.

6. MARCUS (op):
Calm down! You'll still have to help me while we're there!

jshayer
Monday, January 26, 2009, 07:30 PM
Hey Harry, good on you for putting your neck out first. Looking forward to my own beheading, I mean critiquing. :)

Lots of good stuff here. Thanks Steven.

The red was distracting, perhaps, the dark red would work better.

jshayer

Cary
Friday, February 06, 2009, 11:55 AM
Ok, a little preface about the script itself. It was my first attempt at doing a comic book script, and the formatting was based off of reading Dark Horse's script guidelines on their submission information. I hadn't read Bolts & Nuts yet... or McCloud's Understanding Comics and Writing Comics. There also was a good bit of side discussion and character design work outside of the script between myself and the artist.

yeah, and that's kind of a damned if you do damned if you don't type thing. script formats are kinda like anything else, there's a million of em and it all boils down to personal preference and comfort level between you and your artist. what Steve's trying to get across is find a format that's both professional and at least somewhat in keeping with a general consensus and stick with it. you want page breaks, panel headings, page headings indention etc. because it makes reading the thing far easier, and helps your artist as well. if he doesn't have to search high and low for the panel description you just made his job easier and the book better. happy artists make prettier pages than pissed off ones, trust me. good first try tho. keep it up!

harryd
Sunday, March 01, 2009, 04:01 AM
Now, I'll readily admit I'm a fairly novice writer, but I do want to get better. And, I want to put a serious effort into getting my comic pitched without it going directly onto the slush pile. To that end, I did end up hiring Forby to edit the entire first issue. Well, after a fair number of rewrites, I ended up with what is hopefully a better script. I figured I'd post the final result to give a bit of a before and after perspective. Plus, let's face it, most of us are writing because we want people to read it! So, here is how it ended up:


"
Page One (one panel)

Panel 1. A company of mounted soldiers, wearing white tabards with red trim and emblazoned with the symbol of a burning torch, make their way through the woods at night by torchlight. In the lead is a robed woman, Margaret, who is staring into a slightly glowing red crystal. A burly robed man, Dworn, and another smaller robed man flank her (#3). Leading the soldiers, and slightly behind the three wizards, rides a grimly determined knight, Commander Gunther. Two soldiers behind Gunther are leaning towards one another and whispering. All told there are about thirty soldiers. While they certainly don't all need to be displayed, I would like to give the impression that there is a sizable force behind the lead characters.

1 CAP:
The Border Lands. A vast unclaimed wilderness that lies between the five great civilizations of the world.

2 SOLDIER ONE (whisper):
How deep in this accursed forest is this wizard hiding?

3 SOLDIER TWO (whisper):
No wonder they wanted a large escort. Still--

Page Two (four panels)

Panel 1. A close up of Commander Gunther.

1 SOLDIER TWO (op, whisper):
--with Commander Gunther himself leading --

Panel 2. A closer view of the three wizards leading the procession. Margaret's crystal glows brightly as she calls back to the men behind her.

2 SOLDIER TWO (op, whisper):
--and a team of wizards--

3 MARGARET:
We draw near!

Panel 3. Commander Gunther casts a stern glance towards the whispering soldiers.

4 SOLDIER TWO (whisper):
--you'd think we'd be doing more than going through one old man's hut.

5 COMMANDER GUNTHER:
Stay sharp, men.

Panel 4. The soldiers, aside from Commander Gunther, look about nervously as they follow the three wizards through the dark woods.

Page Three (four panels)

Panel 1. A view of Xebec, standing before his tower. He is partially bowed, with his face raised towards the approaching group, or perhaps more accurately towards the reader, and one hand out to his side, gesturing towards his tower as if in welcome. The base and the door of the tower can be seen behind him. The tower is located within a clearing, with the trees behind it a good distance away.

1 XEBEC:
Good evening.

2 XEBEC:
Ah, I see they sent Margaret, Dworn, and another with whom I'm not acquainted. Quite an escort, too.

Panel 2. A view of the three wizards. Margaret looks ahead towards Xebec, slight surprise on her face. Dworn gazes up towards the tower, while #3 hides his face within his robes.

2 DWORN (whisper):
By the gods!

3 MARGARET:
Xebec! You knew we were coming?

Panel 3. A close up of Xebec, with a smug smile on his face.

4 XEBEC:
I have my ways. I heard the Council might be sending someone, unannounced, to check upon my research.

Panel 4. Margaret is standing next to her horse, having dismounted. She looks downward with a shy expression.

5 MARGARET:
Is... Is it true... What the Council said?

Page Four (five panels)

Panel 1. A close up of Xebec, sneering in disdain.

1 XEBEC:
Bah, the Council. Toadies to the Elves, prohibiting research into magics they themselves once pioneered.

Panel 2. A close up of Xebec, speaking angrily.

2 XEBEC:
They would have me resign to the grave. Despite their prohibition, I will attempt to break humankind from the shackles of mortality.

Panel 3. Commander Gunther has moved to the fore, and stands slightly to one side and in front of the now dismounted Dworn and #3. He addresses them, while only slightly turning towards them, but still keeping his eyes on Xebec. Margaret has moved slightly ahead of the group.

3 COMMANDER GUNTHER:
His guilt is clear. Subdue him, and let us return to the Council.

Panel 4. Xebec with a hand outstretched, as if appealing for them to take his hand.

4 XEBEC:
Margaret, you have heard my lectures. The pursuit of magic should know no bounds.

5 XEBEC:
Join me, and together we can usher in a golden age for humanity.

Panel 5. A view of Margaret having moved ahead of the her group, looking forward hopefully. Gunther stands behind her on one side and is casting a dark glare in her direction, while Dworn is on her other side with a surprised expression.

6 MARGARET:
I... If anyone could do it...

7 DWORN:
Margaret! No!
Page Five (five panels)

Panel 1. Commander Gunther runs Margaret through from behind, she has moved slightly forward from the previous page before being impaled.

1 COMMANDER GUNTHER:
Traitorous witch!

Panel 2. Commander Gunther, standing over the fallen Margaret, calls orders back to his group.

2 COMMANDER GUNTHER:
You two, suppress his magics now!

Panel 3. A view of Xebec, his gaze cast downwards and his face displaying contained anger, with a touch of sadness.

3 XEBEC:
Truly a pity...

4 XEBEC:
Try to take the wizards alive.

Panel 4. A view of two surprised soldiers looking up at the trees above them.

5 VOICES FROM THE TREES:
Yes, Master.

Panel 5. A view of the top of the tower rising out from the forest with the moon slightly behind it. Screams rise out from the forest below.

6 SOLDIERS:
Aaaahh! Aaaaaaahh!
"

- Harry Durnan

harryd
Wednesday, March 18, 2009, 12:47 PM
Since it's self promotion week on Bolts & Nuts, I figure I'd post a link to the artist's web-site who has been doing the art for my comic posted here. He recently posted up some character sketches from my comic if anyone wants to take a look and post some feedback (ok, the sight isn't in English, but you could post them here!). The link is: http://www.comicom.co.il/

harryd
Wednesday, June 03, 2009, 03:01 AM
Well, since these pages will probably never see the light of day otherwise, I figure I might as well post them up here. The pencils ended up becoming increasingly uneven (in my opinion), and it took the artist about 3 months or so to do 10 pages, I probably won't be continuing this for a while.

All pencils/inks by Eran Aviani.

Colors by Lisa Moore (who I thought did a pretty good job).

Initial Test Lettering by E.T. Dollman (never got to a final draft, just had some early pages done before the project ran into... issues.)

The cover, actually the last page done. If you notice, the design of the main character is somewhat different that originally drawn (in the initial 3 pages posted earlier). I'm not really thrilled with the redesign.


*Page one, one of the few pages that got both coloring and lettering. I actually liked how this one came out, though the lettering bubbles seem a bit thick... but again, the lettering was never really finalized.


*Page Two is sadly the only other page that got both color and test lettering on it. I really do like some of the coloring work here.


*Page 3... has some issues. The horse is somewhat out of porportion, and the eyes are a little off in the third panel. Here is is with test lettering:


*.. and colored:


*Funny side note, this was actually slightly recolored because, it could easily have been:


*Page Four came out fairly well, here it is with just test lettering:


*And colored (which again, I think was pretty well done):


*Page 5, the last one I had posted the script for, and the last one that was colored/lettered. I'm not too thrilled with how the third panel came out.


*And colored:


*And here's one random other page from another scene that was partially done. After one touch up, I still don't like how the character on the left came out in the first and last panels:


Well, a bit of a purge... hopefully I didn't come off as too bitter ;)

I haven't quit comics quite yet (tying into this weeks Bolts & Nuts column), and I'm trying to do something smaller. Maybe I'll come back to this project later. And, any feedback on the pages is welcome.

StevenForbes
Wednesday, June 03, 2009, 05:23 PM
Never let it be said that Harry Durnan doesn't have a generous soul.

I'm an art snob. I've said it before, and I know it to be true. I'm pretty snobbish when it comes to the artists I work with. I like quality artists, and I like quality art.

With that being said, there is a lot here that is just painful to look at.

This particular artist has trouble drawing faces. They're not only all variations of the same face, but they have little in the way of differing emotions. There are also anatomical issues all over the place.

Let's talk about the cover and the first page. Anything else would just be picking on the artist.

The composition of it is okay. I've definitely seen worse. Your eye is immediately drawn to the 'hero', which is good. It would be better if he were drawn properly.

His right arm, holding the wooden sword, doesn't connect well with the shoulder, and has no elbow. The face is okay, until you look in the face of the villain, and see that it's basically the same. And the expression on it...my stomach is only slightly turned by it. Anyway, his shoulders aren't squared off to us, which is good, because of the whole wooden sword thing, but then his hips are broken. The left leg is collapsing inward at the knee, and then it does a strange thing of going back out to the side with the tremendously overdeveloped calf. And then the artist hides the ankle with a roll of boot, but can't hide the fact that they have trouble drawing feet. Look at them. The feet are stubby compared to the rest of him. And while you're looking at the feet, look also at the right calf, and compare it to the right thigh. Gargantuan, isn't it?

Look at the women. Except for the fact that one has a gargantuan head, they could be the same person. They could ALL be the same person, because of the little variation in the face.

Okay, let's go to the first page.

The first thing I noticed is that the proportions are all off. Look at the horses compared to the men. Why are the men's heads bigger than the horses? Why are the horses so small compared to their riders?

Let's look at the riders themselves. Basically, all the same face.

The eye is drawn to the woman. There are things going on with her face that are just totally wrong. I get the fact that she's looking at something and has an eyebrow lifted, but does that mean her entire eye goes on a different plane than the other one? And what is the monk in brown doing on the other side? And what about whispering guys at the back, there. The hand holding the torch? How is that hand just about as big as the guy's head? But the hand is huge compared to the shoulder.

I'm going to stop. I could literally do this all day long, with every page.

This artist has a long way to go before even being considered being ready to be professionally published, let alone paid for their work.

If this were to be submitted to a company, it would not make it through based on the weakness of the art.

All of that is the bad news. Here's the good news:

Harry more than tried. He wrote his script, and went out and got himself an artist who can draw better than a 5th grader to try and submit to companies. I've seen "artists" who want to get paid for their work whose art looks like a kindergardener drew it, and the get upset when you call them on it. This artist has a way to go, still, but their road will be a shorter one than many if they keep at it.

Thanks for sharing the pages, Harry. We appreciate it.