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JohnLees
Tuesday, May 12, 2009, 02:25 AM
Last month, the landmark series 100 Bullets came to a close with its 100th and final issue. Controversial, innovative and, of course, very much "for mature readers", 100 Bullets was a series that continued to build on the reputation established by DC's Vertigo imprint for high-quality comic books. In fact, Vertigo has gone so far in carving out its own identity in the comics industry, that it has become an entity distinct and separate from the DC Universe. But this was not always the case.

In 1993, DC launched the Vertigo line with Neil Gaiman's mini-series, Death: The High Cost of Living, and a starting lineup of books that included Hellblazer, The Sandman, Swamp Thing, Animal Man, Doom Patrol and Shade, the Changing Man. But these titles did not just appear out of thin air as ready-made Vertigo projects. No, the formation of the Vertigo imprint was the culmination of a process that had been developing for several years, a process of change that saw several DC titles become something more, something that could no longer be contained within the confines of the DC Universe. How and why did these changes occur? What were the qualities that would come to define a Vertigo comic?

That's what we'll be exploring in this meeting. And so though Vertigo is in the title of this week's meeting, technically speaking it's not Vertigo books I've asked you to read, even if they've been retroactively labelled as such. No, what we'll be discussing is a selection of DC titles from the late 1980s - The Sandman, Animal Man, Hellblazer - titles that in the future would make the jump over to Vertigo. By going to a time when these books were entrenched in the DC Universe, I hope to pinpoint the moment when they each began to pull away from DC, and be redefined as something new. In short, we'll be looking at the birth of Vertigo.

When discussing the birth of Vertigo, there is one crucial figure who must be mentioned: editor Karen Berger. In 1987, DC was at a crossroads. The Dark Knight Returns and Watchmen had been recently released, and each had revolutionised comics. So while DC still trailed Marvel in sales, they were in a position to carve a niche for themselves as innovators, the ones pushing the envelope and blazing trails. But just how were they going to do that? After Watchmen, where do you go next? Keeping in mind the fresh, exciting new perspective Alan Moore had brought to Swamp Thing, Karen Berger set out on a talent-scouting trip to the UK. In a 2003 New York Times article - "At House of Comics, a Writer's Champion", by Dana Jennings - Karen Berger explained why she looked to Britain in search of a new wave of writing talent:


I found their sensibility and point of view to be refreshingly different, edgier and smarter... The British writers broke open comics and took the medium to a new level of maturity.


Note here the focus placed on seeking out writers. In the same article, Berger states her philosophy as editor of Vertigo has been a longstanding emphasis on the writer - "We've raised the profile of the writer... it's the stories that drive the books." Debating the accuracy of this philosophy is perhaps fodder for another meeting, but one thing that's certain is that the origins of Vertigo are closely tied to Berger's "British Invasion", and that this movement took the concept of the "superstar writer" in comics to a whole new level. As a result of this 1987 talent-scouting trip to the UK, Karen Berger introduced Neil Gaiman, Grant Morrison, Jamie Delano, Peter Milligan and (a few years later) Garth Ennis to mainstream American comics.

Much like Alan Moore had re-energised Swamp Thing by changing the title from a run-of-the-mill monster book into bold, experimental literature, this new stable of British writers were encouraged to take stagnant DC properties and revive them with their own creative spin. Upon the completion of the Black Orchid mini-series - his first work for DC - Neil Gaiman proposed revamping forgotten Justice Society superhero The Sandman in such dramatic fashion, that Karen Berger suggested he run with the idea, but base it around a totally new character, rather than being tied to the history of the original Sandman. Gaiman took this advice, developing and building on the idea, and from this process came Dream of the Endless, his world and supporting characters. And so The Sandman was born.

Right from the first chapter, "Sleep of the Just", it is clear that this series will be an expression of a unique creative vision. As far as "origin stories" go in comics, it is markedly atypical, breaking from convention on several fronts. Our eponymous hero is pretty much a peripheral figure here, not even getting a sizeable chunk of dialogue until the chapter's end. Up until that point, we are treated with a multi-stranded story told from a number of perspectives, spanning across almost a century. It almost feels like it could be a standalone story, rather than the beginning of a monthly series from DC Comics - there certainly seems to be enough plot crammed in "Sleep of the Just" alone to fill a feature-length film. It’s complex, unorthodox, adult material.

Discussing this first chapter in the Afterword at the back of the Preludes & Nocturnes graphic novel, Neil Gaiman calls "Sleep of the Just" "a classical English horror story." It definitely reads like a piece of Victorian horror literature along the lines of The Picture of Dorian Gray or The Strange Case of Dr. Jekyll and Mr. Hyde, a cautionary tale about man's thirst for knowledge and power taking him to places mankind was not meant to go, and leading to a horrifying reprisal. The influence of horror is clear in this chapter and beyond, but here we see the superhero genre also trying to assert itself, somewhat less fluidly. In "Sleep of the Just", DC's classic Sandman, Wesley Dodds, is briefly worked into the story, tying this tale into the continuity of the DC Universe. And as this graphic novel progresses, there is at first this rather awkward tension between the competing influences of horror and superheroes.

As "Chapter 2: Imperfect Hosts" gives us a clearer sense of the direction The Sandman will be taking as a comic series, it further entrenches itself in DC continuity. But already, this feels like a world that does not sit easily alongside the likes of Batman and Superman, so distinct is its content and tone. It feels rather odd when Dream of the Endless makes comments such as this, on page 77 of the Preludes & Nocturnes graphic novel:


There are things I do not know about this "Justice League". More than mere humans, eh...?


But as Dream goes on a whirlwhind tour of the DC Universe, meeting the likes of John Constantine, Etrigan the Demon, Mr. Miracle, Martian Manhunter and Scarecrow, the continued sojourns into horror give the book a darker edge than what would be expected from mainstream DC at that time. I think an important transition, where the balance tips heavily in the favor of horror, would be "Chapter 6: 24 Hours". In this chapter, what had been a story about a lunatic escaping from Arkham - hardly unfamiliar to your average Batman reader - takes a turn into something that Gaiman himself calls "genuinely horrific". There are no superheroes here, even Dream only makes a fleeting appearance on the last page. The focus of this chapter is a group of normal people who Dr. Destiny spends a whole day murdering in sadistic, upsetting fashion.

As alarming a break from convention as this chapter is, it is in the last chapter of Preludes & Nocturnes, "The Sound of Her Wings", that we get the most tangible sense of The Sandman pulling away from the DC Universe, and becoming its own entity. Here, Gaiman crafts a tale that is lyrical, philosophical, poetic, enough so to set it apart even from the earlier chapters in the graphic novel. And in his depiction of Death as a non-threatening, perky, likeable goth girl, it feels like Gaiman is breaking new writing ground, trying something truly new. As for the story itself, it shows that this was not just a book about immortal beings of immense power, but about the lives, dreams and deaths of ordinary people; mundane, yet extraordinary and even beautiful in their own way. In her introduction to Preludes & Nocturnes, Karen Berger calls "The Sound of Her Wings" "the turning point". In his Afterword, Neil Gaiman appears to agree:


"The Sound of Her Wings" was the epilogue and the first story in the sequence I felt was truly mine, and in which I knew I was beginning to find my own voice.


And this was one important element that distinguished a mainstream DC comic from what would become a Vertigo comic. This foregrounding of the writer, a comic whose voice was so distinct that it could not easily jump from one creative run to another like your average superhero book. It brings something new to the table, and rather than simply existing within the comic book world, its ambitions involve moving the industry forward. Even before it was given its own brand, seperate from the DC Universe, The Sandman had begun to brand itself.

These notions of a comic showcasing a writer's unique voice, and breaking new ground in its execution, also carry over to Animal Man. Here, the writer in question is Grant Morrison. And in this first Animal Man graphic novel, simply entitled Animal Man, the turning point comes in "Chapter 5: The Coyote Gospel". In the four chapters that precede this, Animal Man is firmly rooted in the mainstream DC Universe, much moreso than The Sandman, given how grounded and familiar it seems. After all, Animal Man is a superhero. Buddy Baker's family life and underdog nature might make him quirky as far as superheroes go, but at this early stage there is nothing to suggest this is a character who would not fit neatly into the wider DC Universe. Superman even makes a guest appearance in the second chapter.

But with "The Coyote Gospel", we are once again greeted by that tangible sense of a series pulling away from the DC Universe, and beginning to become something unique. This impression emerges immediately, upon looking at the cover for the issue. While wonderfully-drawn (as you can always depend on from Brian Bolland), the covers for the first 4 issues were standard superhero fare. The cover for this fifth issue, however, depicts a partially-drawn Animal Man lying splayed out on the ground, with an artist's hand reaching onto the page to apply some finishing touches of paintwork:



A cover like this bears metatextual connotations, and such ideas are further pursued in the issue itself. If you'll forgive the repitition, this is a story about stories within stories. Here we meet Crafty the Coyote, a Wile E. Coyote like figure from a thinly-veiled analogue of the Looney Tunes cartoons. Somehow, Crafty is able to escape the confines of his fictional world and confront his real-life creator, who he sees as God. And so Crafty is written out of his Looney Tunes world and written into the DC Universe, where the rules are different. And so we are presented with a head-spinning conundrum where a character is removed from a fictional world and brought into the "real" world, but of course the "real" world is also fictional. This is then highlighted in a crucial moment in the very last panel of "The Coyote Gospel", where a colorist's hand reaches down onto the page to add some dabs of red blood to Crafty's dead body. Here, within the confines of this fictional world depicted in Animal Man, we get an overt acknowledgement that this world is fictional.

After this chapter, Animal Man's adventures continue as normal. But from this point on there is an undercurrent of uncertainty, tensions raised that - as the thread develops - will draw Animal Man further and further away from the mainstream DC Universe. In the first and last page of "Chapter 8: Mirror Moves", Animal Man's battle against Mirror Master is bookended with an unusual sequence, seemingly disembodied from everything else going on. We see a computer, with an unknown figure typing this message onto the screen:


"I CANNOT BELIEVE THAT GOD PLAYS DICE WITH THE COSMOS."
Albert Enstein

HE DOESN'T. I DO.


Though it is not confirmed until later issues going beyond this particular graphic novel, based on the parallels between the writer and God raised in "The Coyote Gospel", we are given a good idea of who is typing this message: Grant Morrison himself. As the series progresses, Animal Man - much like Crafty - comes to realise he is a fictional creation, and departs his fictional world to confront his creator. But this line between fiction and reality is blurred by the fact that Grant Morrison is appearing in his own comic book. So rather than Animal Man "becoming real", it is in fact Grant Morrison (or rather, a version of him) who is becoming a fictional character. And in fact, Animal Man is only breaking the confines of fiction because he is being written to do so... in a piece of fiction. Confused yet?

In his Intro at the start of the Animal Man graphic novel, Morrison explains the significance of "The Coyote Gospel":


Hilariously enough, during the writing of "The Coyote Gospel" I was utterly convinced that what I was writing was absolute unreadable gibberish and that it would hammer the final nail into the coffin of my fledgling career as a writer of American super-hero comics. The success and popularity of the story took me entirely by surprise and encouraged me to go on to produce the entirely unreadable gibberish which has since become my stock-in-trade.


"The Coyote Gospel" proved as significant for the future of Animal Man as it was for the future of Grant Morrison, with Morrison claiming it "became the template for the further development of the entire series". And this is what set the stage for Animal Man shifting from a DC comic into what would become a Vertigo comic. Because it shifted from being a DC comic into being a Grant Morrison comic.

But this leads us to a problematic issue. When the time came for Animal Man to actually make the jump from DC to Vertigo with Animal Man #57 in 1993, it was under the pen of Jamie Delano, with Grant Morrison having departed from the book years earlier. And this was hardly an isolated incident among Vertigo's starting lineup. Jamie Delano had picked up the Animal Man gig after leaving the Hellblazer series that he began, Grant Morrison had also left Doom Patrol, and of course Alan Moore was long gone from Swamp Thing. But don't you recall Karen Berger's comments about how crucial the writer was to Vertigo titles?

What made many of these books Vertigo books in the first place was their distinctive voices, the unique identity bestowed upon them by their original writers. Perhaps this is why Animal Man - along with most of the other titles on Vertigo's starting lineup - were ultimately cancelled due to slumping sales. When a book's niche is carved by what a particular writer brought to the table, what can any subsequent author do other than stand in their predessor's shadow, be a pale imitation of him?

However, there is one comic series from Vertigo's starting lineup that is still running today, and has survived through numerous writer changeovers. Hellblazer. The title's protagonist, John Constantine, is the closest thing Vertigo has to a Superman or a Spider-Man, an enduring flagship character. Unlike almost any other Vertigo property, he is a character whose popularity transcends authors, reaching the level where he does not strictly "belong" to any one writer, becoming canon like the tenured superheroes of Marvel and DC.

And that is why I'm not looking at the first Hellblazer graphic novel, like I looked at the first collected editions of The Sandman and Animal Man. Instead, I am going to look at Dangerous Habits, the Hellblazer graphic novel collecting the first storyline in the book to be written by Garth Ennis. Taking over from original writer Delano, Ennis went on to have a run on the book that was actually longer than Delano's, and he was the writer that helmed Hellblazer through the transition from DC Comics to Vertigo. I want to examine his contribution to the world of John Constantine, and take a look at what role - if any - he played in giving the series enduring appeal.

I struggled reading Dangerous Habits. I looked hard for any dramatic trailblazing, that sense of pulling away from what came before that I found in the other two books. I couldn't find any. But I came to realise that this is in itself Garth Ennis' great gift to the series. While there are indeed many Ennis trademarks on display, such as his contempt for religion, Dangerous Habits never totally becomes a "Garth Ennis comic". Ennis casts himself into the shadow, putting John Constantine as a character at the forefront.

To illustrate this, we need only compare the closing chapter of Dangerous Habits, "Falling Into Hell", with "The Sound of Her Wings" from Preludes & Nocturnes. The two stories are ostensibly similar - both are epilogues, showing how the protagonist copes with the aftermath of the conflict resolved in the previous issue. But while I talked about "The Sound of Her Wings" being the point where Gaiman truly flexed his creative muscles and came into his own as "auteur" of The Sandman, Ennis makes himself invisible in "Falling Into Hell", with the focus honed in on John Constantine as a character, as Constantine's closing voiceover reflects:


The rain washes over me, every drop of it like liquid salt, drenching me in my own evil. It's not a pleasant burden, but at least I'm used to it. Because that's what it is to be me. To be John Constantine.


Garth Ennis brought a lot to the Hellblazer mythos over his run. But his most important contribution was making himself expendable, paving the way for the likes of Warren Ellis, Brian Azzarello and Mike Carey to have their own successful runs on the series after him. He didn't try and reinvent the wheel, and instead focused on telling the best Constantine stories he could, within the framework already in place. Garth Ennis insured that Hellblazer was not tied to one writer. No, if the writer was good enough, Hellblazer could be written by anyone.

But if this is the case, what is it that makes Hellblazer a Vertigo comic? That's pretty simple. John Constantine first appeared in Alan Moore's Swamp Thing, the book that inspired Karen Berger to instigate the "British Invasion" of American comics. When these British writers came to DC with their pitches, the popular choice was to pitch for a Constantine book, as Neil Gaiman states in the Afterword to Preludes & Nocturnes. Constantine would go on to guest star in "Dream a Little Dream of Me", the third chapter of this first collected edition of The Sandman, and would make appearances in other soon-to-be Veritgo titles. In every step towards the birth of Vertigo, John Constantine seemed to be present. Hellblazer was always going to be a Vertigo comic.

Since its inception, Vertigo has been host to some acclaimed comic books. Preacher, 100 Bullets, Fables, these and others were all made possible thanks to the groundwork laid by The Sandman, Animal Man, Hellblazer and all the other comics that pushed the boundaries, and made the creation of such an imprint necessary in the first place. Even before the launch of Vertigo in 1993, this group of comics had suitably distanced themselves from the mainstream DC Universe. Fans already grouped them under a banner they dubbed "the Bergerverse". A fitting tribute to Karen Berger, the catalyst who set it all into motion. But Vertigo is a catchier name.


Meeting #6
Since we spent this meeting so heavily focused on DC, next time round we'll show Marvel some love. We're going to discuss the state of the Marvel Universe today, how it has changed into a darker, more morally ambiguous world. What has changed in the Marvel Universe? And what role did the three selected graphic novels play in bringing Marvel into the Dark Reign it currently finds itself in?

RECOMMENDED READING:

New Avengers: Breakout
Brian Michael Bendis and David Finch

Civil War
Mark Millar and Steve McNiven

Captain America: The Death of Captain America Volume 1 – The Death of the Dream
Ed Brubaker and Steve Epting, Mike Perkins


Meeting #7
Open Forum - more details next time!

JeffHaas
Tuesday, May 12, 2009, 03:49 AM
Great article. I have always been a huge fan of Vertigo. I find my Vertigo collection growing while the number of DCU books I buy shrinks ever more rapidly. Sandman is also my favorite series of all time, with Season of Mists my favorite storyline. What I like about Vertigo is that it is writer focused. But perhaps that is also what hurts it. Maybe if the art looked better...

I currently buy Hellblazer, Fables, Jack of Fables, Northlanders and back issues of Lucifer. Lucifer may be the most underappreciated series to come out of Vertigo

LukeHalsall
Tuesday, May 12, 2009, 09:06 AM
Vertigo Comics did something that was very important for the medium in my opinion that writers such as Alan Moore and Frank Miller began in the eighties: they continued to prove to the ignorant masses that comic books were more than campy idiotic, two-dimensional characters that had appeared on sixties TV like the Adam West Bats. No, they showed that the medium was just as grown up, dark, gritty and complex than any other book that could be bought off the shelves in respectable shops. Similar traits that I have picked up is that may of the books in the Vertigo line are drawn the same way and that swearing is actually said. Unlike other books where the middle letters of the words are blurred out, Vertigo shows them in all there glory. Again illustrating that the Vertigo line is and wants to give the impression that it is for adults more than anything else. As well as this, the overtones of noir, fantasy, mystery and horror are embedded through many of the Vertigo books.

Now I’m going to discuss the three core texts that John asked us to read.

The Sandman

The first thing that strikes me about The Sandman is the unique way in which the panels are arranged and the truly different style of drawing that works brilliantly in sync with the dialogue. The innate Britishness comes through Gaiman’s writing as well as using social objects such as ‘The Sun’ newspaper to link the audience to the era and feelings of the time. The book brilliantly crosses over into the DC universe with links to Constantine and Arkham Asylum. I particularly like The Fashion Thing who only has a couple of panels in chapter two but again I feel that this character is genius. It shows the way in which many people go through every type of subcutlure there is and again Gaiman does this amazingly. The compassionate Death was a brilliant character. Gaiman managed to give Death warmness that few have ever done before. That sentence is very odd to say but The Sandman does it.

Hellblazer

Something that I noticed from the get go with this book, is that it feels inherently British. I am aware this is probably because Ennis is British but we get the use of and spelling of British swear words, as well as being based many in Britain and Ireland. The colours used in this book are brilliant as they work exceptionally well with the dialogue and the style of the piece. Often dark, grungy colours, they show in my opinion the emotions that Constantine is feeling. The scenes with Matt (the ageing cancer victim) are done beautifully. The white with a bluish tint really gives the feel of a hospital, almost able to taste the clinical cleanliness as well as feel the anguish that the characters do over the problems that they face. This again can be seen when Constantine slits his wrists to beat death. The background is a dark red, symbolic of the blood that Constantine has spilled. In my opinion, Hellblazer is a great start to Vertigo that allowed Ennis to move onto such seminal works as Preacher as he now had a mantle in the US to sing from

Animal Man

Animal Man in my opinion continues to some extent where Watchmen left off with superheroes. Animal Man is a testament to Morrison’s ability at being able to reinvent a character into being a thought provoking hero that the likes have never been seen before. Morrison successfully deconstructs the life of a superhero that in my opinion began with Stan Lee in the Silver age when he created the Marvel universe. Animal Man struggles with the typical things that every person in the world struggles to do: be a good father and husband, provide for his family, be a good person and the like. For example, unlike other superheroes, Animal Man has to worry about being promoted into the JLI as well as having a publicity manager to get him further in his career. As well as this, he has to worry about problems such as his son being bullied at school. Is this the approach that we as readers wanted and should have seen from Spider-man as he grew up instead of remaining alone and isolated?

The character does something that few other characters do: makes you think whether your way of life is the right way. As the character becomes more involved in environmentalism, and protecting animals, it makes the reader wonder whether we should test and eat animals. Again, to my knowledge, Animal Man is the first superhero to be a vegetarian at least the first to admit on the page.

Animal Man can also be seen as a product of its time. The world is still to some extent worried about the nuclear arms race, but greater problems such as AIDs are brought up which at the time of the late eighties was seen as a growing concern in society. Furthermore, popular bands at the time are mentioned or are seen on people’s t shirts etc such as Metallica and The Ramones.

Some of the villains that Animal Man has to face are again unique. The Coyote (very similar to a certain Looney Tune) is a brilliant character whereas The Red Mask is a villain that the reader genuinely feels sorry for. The Red Mask is a victim of time, his ‘gift’ is something that no-one would wish for. In my opinion, The Red Mask symbolises the change in comics that occurred at the time with the move to a darker, grittier environment. The Red Mask no longer fits in to this new world and feels old, in need of a freshen up. In my opinion this could be Morrison trying to point to other heroes that he felt at the time needed a revamp. Furthermore, Red Mask’s end is really quite tragic which again sounds odd when talking about a villain.

So, I feel that whenever you open a Vertigo book, you automatically know that it is a Vertigo book. Whether it is the artwork, the style of writing, or the overtures that the books are built upon, I feel that you can tell that it is Vertigo: these books truly do have a definitive style

tiggerpete
Tuesday, May 12, 2009, 07:34 PM
I wasn't able to get any of the suggested readings, but I do plan on picking them up when I get the chance. without the stories mentioned here, there wouldn't be the vertigo stuff that I am reading now, such as Preacher (I only got into it not too long ago) and Y the Last Man.

AdamH
Wednesday, May 13, 2009, 06:15 PM
If you haven't read Morrison's "Animal Man" pick it up. That series, especially "The Coyote Gospel" is one of the main reasons I want to write comics today. This may be completely fanboyish (guess I came to the right site) but I realized with that issue that comics can profoundly impact your life. I figured if someone wrote a story that touched me like that, I one day want to write a story that can touch someone else as deeply.

Not saying I'm going to be Grant Morrison, but one can dream.

tiggerpete
Wednesday, May 13, 2009, 07:01 PM
If you haven't read Morrison's "Animal Man" pick it up. That series, especially "The Coyote Gospel" is one of the main reasons I want to write comics today. This may be completely fanboyish (guess I came to the right site) but I realized with that issue that comics can profoundly impact your life. I figured if someone wrote a story that touched me like that, I one day want to write a story that can touch someone else as deeply.

Not saying I'm going to be Grant Morrison, but one can dream.

wow, I think I am going to cry. but hey inspiration is inspiration. I could have done a lot of things I am inspired to do, but I lack motivation. one day I would like to try writing a book, but on what I have no idea yet, maybe on the complexities of fanboyism? I am sure a lot of people would find it interesting.

LukeHalsall
Wednesday, May 13, 2009, 08:31 PM
If you haven't read Morrison's "Animal Man" pick it up. That series, especially "The Coyote Gospel" is one of the main reasons I want to write comics today. This may be completely fanboyish (guess I came to the right site) but I realized with that issue that comics can profoundly impact your life. I figured if someone wrote a story that touched me like that, I one day want to write a story that can touch someone else as deeply.

Not saying I'm going to be Grant Morrison, but one can dream.

I know exactly how you feel! Animalman didnt do it for me like that but I agree that it is amazing. And books like Spidey, Watchmen n Batman Year One did a similar thing to me. Move you to an unbelievable extent

wiegeabo
Friday, May 15, 2009, 07:17 AM
Wow. Vertigo. Where to start?

Previously, my only experience with Vertigo was Fables. And I only started reading that a month or two ago. The idea of 'mature' comics never appealed to me. I liked my comfortable DC and Marvel universes. They were plenty dark for me.

Then I started reading Fables and realized that everything is ok. It's a bit jarring the first time you see stuff normally censored out from mainstream books. But it works. And while it's not technically necessary for comics to push the boundaries like these do, the freedom a publisher like Vertigo provides is evident in the quality of the writing.

And if anything comes out of these books, it's the quality of writing and the necessity of writers who, not only love the material, but are willing to experiment and see where they can take it.


That leads me into Animal Man. I'm not going to strictly limit myself to what we were supposed to read because I had already read all the issues in the volume. (Or at least through Morrison's Crisis. And yes, this book actually contains DC's second Crisis.)

AM starts pushing against standard 80's DC fair very quickly. We see Buddy feeling inadequate because he can't support his family. And his homelife is more real and less comic book. They argue about money, work, the kids, the way the live. What does that sound like? It sounds like real families in the real world. Hell, even his son doesn't respect him and is acting fairly rebellious.

Then the book starts pushing the edge visually as well as in the writing. We have blood. We have the ravages of disease. We have abused animals, not just caged, but suffering. We have Buddy's arm being ripped off. We have his wife and daughter assaulted in the words emotionally and almost physically.

Basically we're seeing a dark and gritty world buried underneath the bright comic world where Superman drops by for a quick visit, and the Martian Manhunter scares a bunch of kids bullying Buddy's son. And yet, while the classic comic world continues on around them, we're exposed to the horrible side of animal testing, including disease for the purpose of weapon's development, creature merged together in sickening mutations, and a rather sick brand of dark justice meted out by Buddy at the end of issue 4. This definitely isn't your normal hero, or book.

Then there's the almost psychedelic issue 5 with Crafty Coyote. Not only is this issue Morrison's first venture into breaking the nature of the comic universe, but it's a not so subtle religious allegory. From the front cover where Buddy is played on a cross (of tracks) much like Jesus on the cross, to Crafty literally going to 'God' and offering to sacrifice himself, ultimately dying (over and over) so that the rest of his kind can live in peace.

There's the tragic issue 7 that explores a villain who's way past his prime. But not only does it make you think of what the ultimate fate of all villains will be, it makes you think that it may also be the fate of all heroes who can't fight anymore, or no longer have anymore of their old enemies to fight.

And then, at the end of the run, comes Morrison's breaking of the 4th wall. If you think Deadpool breaks the 4th wall, you haven't seen anything until you read all the issues (especially 22-26). Hell, if there's a 5th and 6th wall, Morrison broke those too. Not only does Buddy realize he's in a comic, there's a panel where he actually looks out and sees everyone looking back at him as they read the book! And then Morrison writes himself into the book, causing Buddy to doubt the nature of his existence, but only because, as Morrison says, he's writing Buddy to doubt the nature of his existence. Which makes you wonder if our own world is just someone's fiction, and we only think, say, and do what they write us to do!...

*head explodes*


To say Animal Man isn't your normal DC read is an understatement. So what does that say for Hellblazer and Sandman?

Hellblazer first. I'd always meant to start reading it. Especially after seeing the movie, which I enjoyed. But as I read, it occurred to me to it's both a good and bad thing that I saw the film before reading any issues. I was able to enjoy the film for what it was, with no comparisons or complaints about how it wasn't like the books. It also meant that, while I read the story, I couldn't help but flash back and compare it to the movie.

But comparing it to the movie turned out not to be a bad thing. Because at no time did I wish the book has been like the movie (or, more correctly, the movie had been more like the book). Because I like how each story played out in very different ways to the same climax: Constantine committing suicide to avoid going to Hell. Who else could pull that off. And, looking at both book and movie, in two very distinct ways. Ok, enough about the movie.

As I started reading the issues, while I liked the writing and story, I wasn't really into it. I had no desire to jump into the next issue. Everything from the writing to the art was very dark, very gritty, very raw. And that doesn't usually appeal to me. But as I read on, I started getting that urge to jump right into the next issue and see what happens. And what do we see? We see comic characters react probably the way real people react when they get that fateful news. The classic five reactions:
Denial-admittedly, not so much of this one, but there's small glimpses in the first issue.
Anger-plenty of anger as John contemplates his ultimate fate and rails against it.
Bargaining-how many times did John try to find a magical cure? How many friends, and not-friends, did he go to?
Depression-oddly enough, this one was out of order and came at the end.
Acceptance-John accepts his fate and knows there's no way to avoid going to Hell. So what does he do? Embrace it, and thereby avoid it. Who else but John could pull that off?

All being said and done, this turns out to be a hell of a story (bad pun). But it's a story that Ennis either couldn't have been told, or told as well, without the freedom Vertigo provided.


And if anyone needed freedom to tell a story, it was Gaiman in the building of the world of Sandman. From the first page, we see this isn't going to quite be a normal book. From the second page, you're sure it's not going to be normal. From the third page, when the narrative splits off and starts telling multiples stories without any real explanation why, you have no idea what the **** to expect.

And not for one instant does Gaiman let up and keep you guessing. Nothing is either quite what it seems to be, or what you'd expect. At the first sight of Sandman's bug-like mask, who wasn't expecting a bug-like, or at least somewhat grusome looking creature. Not a...man.

And Gaiman keeps pushing, keeps seeing how far he can take it. He firmly establishes that everything is happening in the DC universe. And yet, this is no DC universe I ever remember reading or even hearing about. It's dark, really dark. And twisted. And sick. It's a DC Universe where the villain, responsible for 24 hours of hell on earth, looks so frail that he may drop dead at any moment. And that Death is an almost-likable goth chick who's job is simultaneously peacefull and tragic. And who does her job with a smile on her face, as if she understands something about death we don't. That even taking an infant's life is something to be done with a smile.



So, what does all this mean? To me, it means freedom. Freedom is eveything. By giving writers and artists the freedom to do and create whatever they want, to make the world in any image they see fit, the results are stories whose quality matches their uniqueness. Of course, this takes writers and artists who care about the craft and the work they're producing. And it takes a publisher not afraid to let these people experiment and explore. And from what I've read, that's exactly what Vertigo provides. Freedom.

JohnLees
Wednesday, May 20, 2009, 11:12 PM
I think wiegeabo brings up a good point about freedom. A writer is free to put a lot more of themselves into a project for Vertigo, than they would for mainstream DC or Marvel. When working within the mainstream there are constraints in play, continuity to consider. Vertigo allows writers to create their own worlds, rather than playing in someone else's sandbox. Hence why you get a purer sense of what Morrison is about from The Invisibles or Animal Man than you do from his runs on Batman or X-Men.