StevenForbes
Friday, August 28, 2009, 02:10 PM
Welcome back to The Proving Grounds!
Our Brave One this week is Calvin Camp, who's doing something of an experiment with himself. Let's see how he does.
Shadowdancer_excerpt
5 pages
Character description:
Shadowdancer is not terribly tall (maybe 5' 8" or so), and he's a little scrawny but still muscular in a wiry way. He looks to be in his early 30s. He looks like kind of a freak, with sort of a crack-addled, goth, Morris dancer vibe going. He runs around in a long and ragged Victorian frock coat, with a poet shirt, torn jeans and engineer boots. He also has red ribbons tied in places around his arms and legs and wears a long, red scarf at his neck. His hair is a wild, black mess. He has a perpetually crazed look and he smiles waaaay too much.
Format:
Each standard comic page is to be divided into three equal, horizontal "rows". Each row will be presented as a single page for the web, while allowing future reassembly of a standard page for print. (This is going to look pretty strange, reassembled. Let’s say you do this for the web, and you do a MWF update. Your first row is going to be your Monday, right? Wed your second, and Fri your third. That’s all well and good. However, since these are rows, they’re more than likely going to be the same size, like a comic strip with only two panels. Then, when they’re put together, they aren’t going to resemble a comics page with different size panels that each say something about the story. Instead, the page is going to resemble a collection of strips, stacked upon one another. It’s going to look unnatural, and it will hinder the storytelling when assembled as a page for print.)
Page 1
Row 1
(two panels)
Panel 1
Long shot. A city street, in a run-down and dangerous neighborhood - boarded up buildings, grafitti, etc. It's late at night. The moon is out, but make sure there's a streetlight or two to see by. A young woman walks along the sidewalk. Crouched atop the building she is passing by, we can see (as not much more than a silhouette against the moon) Shadowdancer looking down at her. His hair and ribbons drift in a light breeze. (Is she coming towards us, away from us, or doing like a side-scroll type thing? Or, are you going to leave that to the artist?)
Caption:
"In the wilds, in the night, a child is does stray." (Huh? This doesn’t read well. The ‘is’ throws it off, unless you put it there for some purpose I can’t fathom.)
Panel 2
Close up on the girl. She looks nervous, unsure, glancing around.
Caption:
"Could she possibly know the price she might pay?"
Row 2
(two panels)
Panel 1
Medium shot of the girl, farther along the street. Viewed from inside an alley. We can see her looking into the alley, wary of an ambush. But she's unaware of the two young men (one large & muscular, one smaller & thinner) slipping out the side door of a van parked on the street behind her. The van is a restored classic conversion van, custom paint, chrome wheels, etc. (No. First, you’re calling for a medium shot of the girl, from an alley. That’s fine. The second part, the two guys slipping out of a restored van from across the street, isn’t going to work well. Why? Because those people are going to be in the extreme background, barely seen. This would be better served with them in a separate panel altogether. And finally, who's going to care that the van's restored or not? Really. And that van? Magically delicious. It doesn't appear in the first panel with the woman. Make up your mind what can and cannot be seen, or where the camera's going to be. If we can see the woman and SD, we can more than likely see the van.)
Caption:
"She's so painfully unaware of the danger at hand." (Who’s talking to whom? If it’s an internal monologue, then lose the quotation marks. If he’s talking to himself, then yes, he’s crazy, but isn’t he afraid of being heard? Is he so crazy that he doesn't know how to whisper?)
Panel 2
Move the view to the roof of a nearby building (not the same one Shadowdancer was hanging out on earlier). Holding onto a projecting pipe, antenna post, or whatever, Shadowdancer leans dangerously out over the drop at the edge of the building, looking down toward the girl. (Where are the thugs? Did they just disappear?)
Shadowdancer:
It seems my assistance may be soon in demand.
Row 3
(two panels)
Panel 1
Back to a ground-level view. Zoom in on the girl. One of the men (Thug 1 - the muscular, big guy) has grabbed her by the hair, yanking her head back. Her eyes are wide and scared. The thug is pressed up against her, face close to hers, as if whispering into her ear. The other man (Thug 2 - the shorter, skinnier guy) is coming up behind them, grinning wickedly.
Thug 1
Hey there, baby.
What you doin' on my street?
Girl:
Wait!
I just want...
Panel 2
Back to the rooftop. Shadowdancer is taking a swan dive off the edge of the roof. High angle, with the confrontation on the street visible below?
Page 2
Row 1
(two panels)
Panel 1
Back to street level. View of the van, with the roof caving in as Shadowdancer drops out of the sky onto it, landing in a crouch. The viewpoint will probably need to be a little high, so we can see that the roof is badly dented (don't crush it down so far the side door wouldn't function though).
SFX (wrapping under the dent in the van roof):
CRASH
Panel 2
Pull the viewpoint back a bit so we can see both the van and the thugs & girl. Everyone looks surprised, heads cranked around to look at the van. Thug 1 has let go of the girl's hair. No one sees Shadowdancer somersaulting over their heads, in a move that will put him by the mouth of the alley behind them. (I’m not seeing this. He’d have to be DAMNED fast, and the only way to really get the “no one sees him” is to do like a Spider-Man ghosting thing, where he lands and bounces off, the landing being a “ghost” where he was, possibly another ghost doing a somersault, and then showing him somewhere in the air, behind them, as his actual location. This would have to be one panel in order to come off well.)
Thug 2
Crap! (I’d either reword this, or excise it.)
Thug 1
The hell was that?
Row 2
(two panels)
Panel 1
View from in front of the thugs, looking back at the building from the direction of the van. Shadowdancer is standing in the mouth of the alley behind them, leaning nonchalantly against the corner of the building and smiling like a loon. Everyone else was just staring at the van, but are now turning toward Shadowdancer.
Shadowdancer:
Lady, I pray thee, seize this chance to retire.
You shan't wish to view what is about to transpire.
Panel 2
View looking toward Thug 1, past Shadowdancer. Thug 1 has shoved the girl at his buddy to deal with, and he's now advancing threateningly toward Shadowdancer (and the camera), his fist clenched. (Here’s what I don’t understand. Some guy just landed on a van, flipped away, YOU DIDN’T SEE IT, and yet, you’re going to play the tough guy and roll up on him? I’m no coward, and figure I can handle myself pretty well in a fight. However, I personally would have taken to my heels if I were in this situation. Some people are just stupid, I guess. This is a long-winded way of saying this sounds forced.)
Thug 1:
She ain't goin' nowhere!
But you...
Row 3
Panel 1
Focus on Shadowdancer's crazed grin and wild eyes, from over the shoulder of the approaching thug.
Thug 1:
Who you think you are, man, messin' in things ain't your business?
Shadowdancer:
Merely a humble wanderer of the shadowy night, seeking an innocent to save from a terrible plight.
Panel 2
Thug 1 snaps Shadowdancer's head to the side with a solid blow. (What kind of blow? A punch? Are we talking a left or right cross, a hook, something? Here’s where knowing something about fight choreographing comes in.)
Thug 1:
Save this, freak (Punctuation.)
SFX:
THOK
Page 3
Row 1
(two panels)
Panel 1
Shadowdancer is down on one knee, one hand braced against the ground as he wipes his mouth with the other. He's still grinning, even looking like he enjoyed that. The thug towers over him, posturing, trying to look intimidating (which shouldn't be hard for him). (Where is the camera? How is this being composed? In my head, I’m seeing this as being from a worm’s eye view, down low looking up, or just down and even with SD [I’m not going with Shadowdancer. That’s a bad name, and not bad meaning good, either.]. This means the thug can’t be seen towering over anyone. He’d barely be in the panel. And if you move the camera too much, it’s no longer feasible for the previous blow to land the way it does. Composition, Calvin.)
Shadowdancer:
Thank you, Sir, for providing this chance.
I must say I've been simply dying to dance.
Panel 2
Shadowdancer has stepped up to the thug, quite close, with his hands held out as if he's about to take the guy waltzing. The thug is recoiling slightly, staring at Shadowdancer like he just can't believe this guy is for real. (NOW he wants to recoil? How forced do you want to get?)
Shadowdancer:
Shall we?
Row 2
(two panels)
Panel 1
Close up on Thug 1, looking over Shadowdancer's shoulder. The thug looks both disgusted and angry.
Thug 1:
You crazy, man!
Panel 2
Thug 1 takes another swing at Shadowdancer, who avoids it with grace and a swirl of his frock coat.
Shadowdancer:
Ah, I see that you prefer to lead.
Well then, by all means, Sir, proceed.
Row 3
(two panels)
Panel 1
Zoom in close on both. Thug 1 tried another swing, but Shadowdancer has caught his fist in mid-punch. He's leaning in close as if to whisper conspiratorially to the Thug. Shadowdancer's expression is almost serious (a bad sign for the thug) (Punctuation. Now, here’s the thing: because of your unnatural layout, you’re forcing yourself to put into a single panel what would work better in two. This panel works better as two, not one. The first is catching the fist, the second is the dialogue.)
SFX:
WHAP
Shadowdancer:
But, just so you know, I shan't merely wallow.
For every step you take--
--I'll follow.
Panel 2
Shadowdancer is moving in a waltzing turn around the thug, while still gripping the guy's fist like he actually thinks he's dancing with him. (This needs more description. Is he holding the fist high or low? What’s the thug doing? Just standing there and taking it?)
Shadowdancer:
One. Two. Three.
Page 4
Row 1
(three panels)
Panel 1
Having released the guy's fist, Shadowdancer doubles the thug up with a gut-punch. (Finally, we get three panels on one row. Too bad this doesn’t flow from the previous panel.)
SFX:
WHUD
Shadowdancer:
One.
Panel 2
Shadowdancer straightens the thug back up with an uppercut. (I take it the camera is pulled in fairly close. And where’s the guy’s partner in all of this?)
SFX:
WHAK
Shadowdancer:
Two.
Panel 3
Shadowdancer has spun around to plant an elbow in the Thug's face.
SFX:
KRAK
Shadowdancer:
Three.
Row 2
(two panels)
Panel 1
The Thug is staggering back from Shadowdancer, who just stands there smiling at him. The Thug is enraged. (Three blows, and the guy only staggers back and is enraged? How strong is SD supposed to be? Normal human? Someone who works out intensely? We’re talking about a guy that jumped off a building, landed on a van, and flipped off—all without hurting himself. He caught the thug’s fist. Why isn’t this guy on the ground, knocked out?)
Thug 1:
Oh, man...
You gonna die!
Panel 2
Close-up on Shadowdancer, glancing sideways, with just his eyes, at the pistol pressed to his temple. He looks disappointed.
Thug 2 (off panel):
Enough of that crap!
One more move and I blow your damn head off!
Shadowdancer (small):
Hrrmm.
Row 3
(two panels)
Panel 1
Move the camera out to show Thug 2 holding the gun to Shadowdancer's head. Thug 1 is smiling viciously, slipping on a pair of brass knuckles. The girl is cowering by the van. Shadowdancer is smiling again, charmingly. (Calvin, this is as forced as it gets. NOW the guy wants to put on a set of brass knuckles. The same guy who should be laying on the ground, unconscious. Right.)
Shadowdancer:
But you mustn't interrupt our dance so soon.
I'd be crushed, dear Sir. I'm sure I'd swoon.
Thug 1:
Oh, we're gonna dance, funny guy.
But we're gonna dance my way this time.
Panel 2
Thug 1 has moved up closer to Shadowdancer, brass knuckled fist raised in threat. Shadowdancer is still smiling at him, but it's a sad smile now. Thug 2 has backed away a few feet, still covering Shadowdancer with the pistol. The girl cowers somewhere in the background. (This is just a bad panel. This panel needs to be cut, and the thug’s dialogue shifted up.)
Thug 1:
He tries anything stupid--
--shoot the girl.
Page 5
Row 1
(three panels)
Panel 1
Medium shot. Thug 2 has moved his aim to cover the girl. Thug 1 hammers a hard blow across Shadowdancer's face. Shadowdancer has not moved to defend himself (nor will he as this beating progresses).
SFX:
SMACK
Panel 2
Zoom closer on Thug 1 and Shadowdancer. Shadowdancer is staggering as Thug 1 lands another punch in the face.
SFX:
WHACK
Panel 3
Zoom closer on Thug 1, upward view from over Shadowdancer's shoulder as he staggers back. Thug 1's face is twisted in a horrid combination of anger and glee, as he winds up for another punch. Shadowdancer doesn't even have a hand up to block the blow.
Thug 1:
You know who you messin' with now, don't you?
Row 2
Panel 1
Medium shot. Shadowdancer is reeling back, off balance from yet another punch by Thug 1.
SFX:
THOK
Panel 2
Closer on Shadowdancer, falling to the ground as Thug 1 hammers home another vicious blow.
SFX:
KRAK
Panel 3
Low angle view. Zoom in on Shadowdancer, on the ground and struggling to rise. Thug 1 stands over him, looking smug and ready to beat him back down again.
Thug 1:
Just stay down, funny man.
Row 3
(three panels)
Panel 1
Medium shot. Having risen almost to his knees, Shadowdancer is being knocked back down by Thug 1.
SFX:
WHOK
Panel 2
Closer on Shadowdancer. Thug 1 gives Shadowdancer a boot to the head as he struggles to get up yet again.
SFX:
KPOK
Panel 3
High angle, looking down over Thug 1's shoulder. Thug 1 kicks Shadowdancer viciously in the ribs, while Shadowdancer lies helpless on the ground.
SFX:
WHUD
Thug 1:
Shoulda' stayed down when I told you the fist time. (This last page is pretty unnecessary. Nine panels for what could have been done in five. And they’re not even done well.)
This is really where I’m going to stop.
Okay, let’s go over this.
First, like I said, your pages are going to look strange and unnatural when put back together. I’m willing to bet that your artist will make all the panels the same size, so the page will look like two columns going down. When assembled as a page, you’re going to confuse the hell out of your reader because they’ll WANT to go down the left side first, and then to the right side, or wonder if they should go across first and then down. Either way, someone reading the assembled page is going to be pulled right out of the story, and they’ll leave this on the shelf, thinking you don’t know how to tell a story.
Now, let’s talk about the name. Shadowdancer is not a good name—especially for a guy. Your readers will think him a fop, and that might be exactly what you’re going for. And at the same time, it’s another strike against you when telling this story.
The pacing is okay for the most part. There’s the one place where you needed three panels instead of one, and the nine-panel grid that should have been done in five.
The dialogue is okay. I could get into it, and wouldn’t change much.
The truly bad thing about this script is that the fight seems extremely forced. It seems obvious to me that SD is much stronger than average. First, the guys don’t run, and second, when getting his ass kicked, the guy doesn’t fall down unconscious. I’m not seeing that. If they guy’s obviously crazy, after smashing your van, what makes you think that you’re going to be able to kick his ass? It’s like people in zombie movies or vampire flicks—they act like they’ve never heard of how to stop the creatures, even though it’s basically in pop-culture vernacular. If someone sees a guy in a hockey mask wielding a machete, you MIGHT try to take a swing at him, just in case, but if he’s still standing, you’d take to your heels. I just find this entire fight to be terrible and forced.
However, there is a really good part to this: you were able to write a coherent script without putting in a ton of unnecessary information! Congratulations! There was only one part where I wished you described a little bit more, but other than that, I could follow along and not roll my eyes and wonder when it was all going to end. Good job with that.
If you keep this up, keep working on shortening the amount of information you put in your scripts (also called Trusting Your Artist), then you will probably look back at your first scripts and wonder what the hell you were thinking. (I know I look back at my early scripts and cringe.)
That’s all I have for this week. Look to the list to see who’s next, and let’s discuss this.
Our Brave One this week is Calvin Camp, who's doing something of an experiment with himself. Let's see how he does.
Shadowdancer_excerpt
5 pages
Character description:
Shadowdancer is not terribly tall (maybe 5' 8" or so), and he's a little scrawny but still muscular in a wiry way. He looks to be in his early 30s. He looks like kind of a freak, with sort of a crack-addled, goth, Morris dancer vibe going. He runs around in a long and ragged Victorian frock coat, with a poet shirt, torn jeans and engineer boots. He also has red ribbons tied in places around his arms and legs and wears a long, red scarf at his neck. His hair is a wild, black mess. He has a perpetually crazed look and he smiles waaaay too much.
Format:
Each standard comic page is to be divided into three equal, horizontal "rows". Each row will be presented as a single page for the web, while allowing future reassembly of a standard page for print. (This is going to look pretty strange, reassembled. Let’s say you do this for the web, and you do a MWF update. Your first row is going to be your Monday, right? Wed your second, and Fri your third. That’s all well and good. However, since these are rows, they’re more than likely going to be the same size, like a comic strip with only two panels. Then, when they’re put together, they aren’t going to resemble a comics page with different size panels that each say something about the story. Instead, the page is going to resemble a collection of strips, stacked upon one another. It’s going to look unnatural, and it will hinder the storytelling when assembled as a page for print.)
Page 1
Row 1
(two panels)
Panel 1
Long shot. A city street, in a run-down and dangerous neighborhood - boarded up buildings, grafitti, etc. It's late at night. The moon is out, but make sure there's a streetlight or two to see by. A young woman walks along the sidewalk. Crouched atop the building she is passing by, we can see (as not much more than a silhouette against the moon) Shadowdancer looking down at her. His hair and ribbons drift in a light breeze. (Is she coming towards us, away from us, or doing like a side-scroll type thing? Or, are you going to leave that to the artist?)
Caption:
"In the wilds, in the night, a child is does stray." (Huh? This doesn’t read well. The ‘is’ throws it off, unless you put it there for some purpose I can’t fathom.)
Panel 2
Close up on the girl. She looks nervous, unsure, glancing around.
Caption:
"Could she possibly know the price she might pay?"
Row 2
(two panels)
Panel 1
Medium shot of the girl, farther along the street. Viewed from inside an alley. We can see her looking into the alley, wary of an ambush. But she's unaware of the two young men (one large & muscular, one smaller & thinner) slipping out the side door of a van parked on the street behind her. The van is a restored classic conversion van, custom paint, chrome wheels, etc. (No. First, you’re calling for a medium shot of the girl, from an alley. That’s fine. The second part, the two guys slipping out of a restored van from across the street, isn’t going to work well. Why? Because those people are going to be in the extreme background, barely seen. This would be better served with them in a separate panel altogether. And finally, who's going to care that the van's restored or not? Really. And that van? Magically delicious. It doesn't appear in the first panel with the woman. Make up your mind what can and cannot be seen, or where the camera's going to be. If we can see the woman and SD, we can more than likely see the van.)
Caption:
"She's so painfully unaware of the danger at hand." (Who’s talking to whom? If it’s an internal monologue, then lose the quotation marks. If he’s talking to himself, then yes, he’s crazy, but isn’t he afraid of being heard? Is he so crazy that he doesn't know how to whisper?)
Panel 2
Move the view to the roof of a nearby building (not the same one Shadowdancer was hanging out on earlier). Holding onto a projecting pipe, antenna post, or whatever, Shadowdancer leans dangerously out over the drop at the edge of the building, looking down toward the girl. (Where are the thugs? Did they just disappear?)
Shadowdancer:
It seems my assistance may be soon in demand.
Row 3
(two panels)
Panel 1
Back to a ground-level view. Zoom in on the girl. One of the men (Thug 1 - the muscular, big guy) has grabbed her by the hair, yanking her head back. Her eyes are wide and scared. The thug is pressed up against her, face close to hers, as if whispering into her ear. The other man (Thug 2 - the shorter, skinnier guy) is coming up behind them, grinning wickedly.
Thug 1
Hey there, baby.
What you doin' on my street?
Girl:
Wait!
I just want...
Panel 2
Back to the rooftop. Shadowdancer is taking a swan dive off the edge of the roof. High angle, with the confrontation on the street visible below?
Page 2
Row 1
(two panels)
Panel 1
Back to street level. View of the van, with the roof caving in as Shadowdancer drops out of the sky onto it, landing in a crouch. The viewpoint will probably need to be a little high, so we can see that the roof is badly dented (don't crush it down so far the side door wouldn't function though).
SFX (wrapping under the dent in the van roof):
CRASH
Panel 2
Pull the viewpoint back a bit so we can see both the van and the thugs & girl. Everyone looks surprised, heads cranked around to look at the van. Thug 1 has let go of the girl's hair. No one sees Shadowdancer somersaulting over their heads, in a move that will put him by the mouth of the alley behind them. (I’m not seeing this. He’d have to be DAMNED fast, and the only way to really get the “no one sees him” is to do like a Spider-Man ghosting thing, where he lands and bounces off, the landing being a “ghost” where he was, possibly another ghost doing a somersault, and then showing him somewhere in the air, behind them, as his actual location. This would have to be one panel in order to come off well.)
Thug 2
Crap! (I’d either reword this, or excise it.)
Thug 1
The hell was that?
Row 2
(two panels)
Panel 1
View from in front of the thugs, looking back at the building from the direction of the van. Shadowdancer is standing in the mouth of the alley behind them, leaning nonchalantly against the corner of the building and smiling like a loon. Everyone else was just staring at the van, but are now turning toward Shadowdancer.
Shadowdancer:
Lady, I pray thee, seize this chance to retire.
You shan't wish to view what is about to transpire.
Panel 2
View looking toward Thug 1, past Shadowdancer. Thug 1 has shoved the girl at his buddy to deal with, and he's now advancing threateningly toward Shadowdancer (and the camera), his fist clenched. (Here’s what I don’t understand. Some guy just landed on a van, flipped away, YOU DIDN’T SEE IT, and yet, you’re going to play the tough guy and roll up on him? I’m no coward, and figure I can handle myself pretty well in a fight. However, I personally would have taken to my heels if I were in this situation. Some people are just stupid, I guess. This is a long-winded way of saying this sounds forced.)
Thug 1:
She ain't goin' nowhere!
But you...
Row 3
Panel 1
Focus on Shadowdancer's crazed grin and wild eyes, from over the shoulder of the approaching thug.
Thug 1:
Who you think you are, man, messin' in things ain't your business?
Shadowdancer:
Merely a humble wanderer of the shadowy night, seeking an innocent to save from a terrible plight.
Panel 2
Thug 1 snaps Shadowdancer's head to the side with a solid blow. (What kind of blow? A punch? Are we talking a left or right cross, a hook, something? Here’s where knowing something about fight choreographing comes in.)
Thug 1:
Save this, freak (Punctuation.)
SFX:
THOK
Page 3
Row 1
(two panels)
Panel 1
Shadowdancer is down on one knee, one hand braced against the ground as he wipes his mouth with the other. He's still grinning, even looking like he enjoyed that. The thug towers over him, posturing, trying to look intimidating (which shouldn't be hard for him). (Where is the camera? How is this being composed? In my head, I’m seeing this as being from a worm’s eye view, down low looking up, or just down and even with SD [I’m not going with Shadowdancer. That’s a bad name, and not bad meaning good, either.]. This means the thug can’t be seen towering over anyone. He’d barely be in the panel. And if you move the camera too much, it’s no longer feasible for the previous blow to land the way it does. Composition, Calvin.)
Shadowdancer:
Thank you, Sir, for providing this chance.
I must say I've been simply dying to dance.
Panel 2
Shadowdancer has stepped up to the thug, quite close, with his hands held out as if he's about to take the guy waltzing. The thug is recoiling slightly, staring at Shadowdancer like he just can't believe this guy is for real. (NOW he wants to recoil? How forced do you want to get?)
Shadowdancer:
Shall we?
Row 2
(two panels)
Panel 1
Close up on Thug 1, looking over Shadowdancer's shoulder. The thug looks both disgusted and angry.
Thug 1:
You crazy, man!
Panel 2
Thug 1 takes another swing at Shadowdancer, who avoids it with grace and a swirl of his frock coat.
Shadowdancer:
Ah, I see that you prefer to lead.
Well then, by all means, Sir, proceed.
Row 3
(two panels)
Panel 1
Zoom in close on both. Thug 1 tried another swing, but Shadowdancer has caught his fist in mid-punch. He's leaning in close as if to whisper conspiratorially to the Thug. Shadowdancer's expression is almost serious (a bad sign for the thug) (Punctuation. Now, here’s the thing: because of your unnatural layout, you’re forcing yourself to put into a single panel what would work better in two. This panel works better as two, not one. The first is catching the fist, the second is the dialogue.)
SFX:
WHAP
Shadowdancer:
But, just so you know, I shan't merely wallow.
For every step you take--
--I'll follow.
Panel 2
Shadowdancer is moving in a waltzing turn around the thug, while still gripping the guy's fist like he actually thinks he's dancing with him. (This needs more description. Is he holding the fist high or low? What’s the thug doing? Just standing there and taking it?)
Shadowdancer:
One. Two. Three.
Page 4
Row 1
(three panels)
Panel 1
Having released the guy's fist, Shadowdancer doubles the thug up with a gut-punch. (Finally, we get three panels on one row. Too bad this doesn’t flow from the previous panel.)
SFX:
WHUD
Shadowdancer:
One.
Panel 2
Shadowdancer straightens the thug back up with an uppercut. (I take it the camera is pulled in fairly close. And where’s the guy’s partner in all of this?)
SFX:
WHAK
Shadowdancer:
Two.
Panel 3
Shadowdancer has spun around to plant an elbow in the Thug's face.
SFX:
KRAK
Shadowdancer:
Three.
Row 2
(two panels)
Panel 1
The Thug is staggering back from Shadowdancer, who just stands there smiling at him. The Thug is enraged. (Three blows, and the guy only staggers back and is enraged? How strong is SD supposed to be? Normal human? Someone who works out intensely? We’re talking about a guy that jumped off a building, landed on a van, and flipped off—all without hurting himself. He caught the thug’s fist. Why isn’t this guy on the ground, knocked out?)
Thug 1:
Oh, man...
You gonna die!
Panel 2
Close-up on Shadowdancer, glancing sideways, with just his eyes, at the pistol pressed to his temple. He looks disappointed.
Thug 2 (off panel):
Enough of that crap!
One more move and I blow your damn head off!
Shadowdancer (small):
Hrrmm.
Row 3
(two panels)
Panel 1
Move the camera out to show Thug 2 holding the gun to Shadowdancer's head. Thug 1 is smiling viciously, slipping on a pair of brass knuckles. The girl is cowering by the van. Shadowdancer is smiling again, charmingly. (Calvin, this is as forced as it gets. NOW the guy wants to put on a set of brass knuckles. The same guy who should be laying on the ground, unconscious. Right.)
Shadowdancer:
But you mustn't interrupt our dance so soon.
I'd be crushed, dear Sir. I'm sure I'd swoon.
Thug 1:
Oh, we're gonna dance, funny guy.
But we're gonna dance my way this time.
Panel 2
Thug 1 has moved up closer to Shadowdancer, brass knuckled fist raised in threat. Shadowdancer is still smiling at him, but it's a sad smile now. Thug 2 has backed away a few feet, still covering Shadowdancer with the pistol. The girl cowers somewhere in the background. (This is just a bad panel. This panel needs to be cut, and the thug’s dialogue shifted up.)
Thug 1:
He tries anything stupid--
--shoot the girl.
Page 5
Row 1
(three panels)
Panel 1
Medium shot. Thug 2 has moved his aim to cover the girl. Thug 1 hammers a hard blow across Shadowdancer's face. Shadowdancer has not moved to defend himself (nor will he as this beating progresses).
SFX:
SMACK
Panel 2
Zoom closer on Thug 1 and Shadowdancer. Shadowdancer is staggering as Thug 1 lands another punch in the face.
SFX:
WHACK
Panel 3
Zoom closer on Thug 1, upward view from over Shadowdancer's shoulder as he staggers back. Thug 1's face is twisted in a horrid combination of anger and glee, as he winds up for another punch. Shadowdancer doesn't even have a hand up to block the blow.
Thug 1:
You know who you messin' with now, don't you?
Row 2
Panel 1
Medium shot. Shadowdancer is reeling back, off balance from yet another punch by Thug 1.
SFX:
THOK
Panel 2
Closer on Shadowdancer, falling to the ground as Thug 1 hammers home another vicious blow.
SFX:
KRAK
Panel 3
Low angle view. Zoom in on Shadowdancer, on the ground and struggling to rise. Thug 1 stands over him, looking smug and ready to beat him back down again.
Thug 1:
Just stay down, funny man.
Row 3
(three panels)
Panel 1
Medium shot. Having risen almost to his knees, Shadowdancer is being knocked back down by Thug 1.
SFX:
WHOK
Panel 2
Closer on Shadowdancer. Thug 1 gives Shadowdancer a boot to the head as he struggles to get up yet again.
SFX:
KPOK
Panel 3
High angle, looking down over Thug 1's shoulder. Thug 1 kicks Shadowdancer viciously in the ribs, while Shadowdancer lies helpless on the ground.
SFX:
WHUD
Thug 1:
Shoulda' stayed down when I told you the fist time. (This last page is pretty unnecessary. Nine panels for what could have been done in five. And they’re not even done well.)
This is really where I’m going to stop.
Okay, let’s go over this.
First, like I said, your pages are going to look strange and unnatural when put back together. I’m willing to bet that your artist will make all the panels the same size, so the page will look like two columns going down. When assembled as a page, you’re going to confuse the hell out of your reader because they’ll WANT to go down the left side first, and then to the right side, or wonder if they should go across first and then down. Either way, someone reading the assembled page is going to be pulled right out of the story, and they’ll leave this on the shelf, thinking you don’t know how to tell a story.
Now, let’s talk about the name. Shadowdancer is not a good name—especially for a guy. Your readers will think him a fop, and that might be exactly what you’re going for. And at the same time, it’s another strike against you when telling this story.
The pacing is okay for the most part. There’s the one place where you needed three panels instead of one, and the nine-panel grid that should have been done in five.
The dialogue is okay. I could get into it, and wouldn’t change much.
The truly bad thing about this script is that the fight seems extremely forced. It seems obvious to me that SD is much stronger than average. First, the guys don’t run, and second, when getting his ass kicked, the guy doesn’t fall down unconscious. I’m not seeing that. If they guy’s obviously crazy, after smashing your van, what makes you think that you’re going to be able to kick his ass? It’s like people in zombie movies or vampire flicks—they act like they’ve never heard of how to stop the creatures, even though it’s basically in pop-culture vernacular. If someone sees a guy in a hockey mask wielding a machete, you MIGHT try to take a swing at him, just in case, but if he’s still standing, you’d take to your heels. I just find this entire fight to be terrible and forced.
However, there is a really good part to this: you were able to write a coherent script without putting in a ton of unnecessary information! Congratulations! There was only one part where I wished you described a little bit more, but other than that, I could follow along and not roll my eyes and wonder when it was all going to end. Good job with that.
If you keep this up, keep working on shortening the amount of information you put in your scripts (also called Trusting Your Artist), then you will probably look back at your first scripts and wonder what the hell you were thinking. (I know I look back at my early scripts and cringe.)
That’s all I have for this week. Look to the list to see who’s next, and let’s discuss this.